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Chapter 2
by
DegenLurker
Which world does this take place in?
Danganropa 2: Goodbye Despair - Nagito Komaeda's Ultimate Trigger Development Plan!
(A/N: Plenty of character spoilers for Danganropa! This route is planned to have multiple ending states, whether hopeful or despairful depending on choices. That being said- I'm new to this site and still brushing up on my erotic writing, so there's a good chance this might not be as arousing as other routes. Critique welcomed.)
Nagito Komaeda hadn't expected to be dropped on an island- Jabberwock Island, according to a few of his classmates, nor had he expected the announcement of a potential killing game- but he'd become excited nonetheless. This was the type of situation the other Ultimates needed, after all! For the moment however, he merely laid in his cabin, resting in his bed as best he could, as the gears turned in his head. Eventually, maybe he'd get some sleep- but for now, the pale young man tossed and turned as visions of hope passed through his head.
Where to begin? How to begin? Byakuya was doing his best to prevent a preemptive killing, but he could use that. All he'd need to do was set up a reason for Byakuya to be on edge- maybe warn someone else ahead of time so they'd try to kill him-
"Pardon the intrusion." A voice whispered from the corner of his bed, as one beady eye and one crimson mechanical orb gazed at him, before a certain bear- the messenger, the envoy of doom, the ruler of this island leapt onto the mattress with a heavy "thump". "I understand every guy needs his alone time! Especially at this hour, right?" Monokuma asked, as Nagito lifted his head up to look at the mechanical creature.
"Oh, it's you, Monokuma. What's going on?" He asked, doing his best to feign disinterest as the bear sulked.
"I expected at least some shock or alarm. You know, Hajime wouldn't give me this disrespect! He'd be like "What are you doing here?" or "Oh god, the headmaster's broken into my room with an important announcement!" Maybe even, "Wow, Mr Monokuma's got a message just for me? What a cool headmaster, looking out on my behalf!"
The hints were blatant. Nagito finally grinned.
"Take it easy- you've got my attention. What's so important that you'd come to me about it?"
"Well, I came up with a new game! See, you know when you've whipped up the draft to something special, and then halfway through it you're like "This sucks! My attention span is too small to focus on just a single thing! I should make a new game instead!" I was hibernating for a minute earlier, and then I remembered something I'd done in a previous game that sounded like a lot more fun!"
"New game?" Nagito mulled it over, frowning. "I dunno. The game you were about to start sounds like it could have been-"
"A total blast, right?"
"-interesting." He finished, shaking his head as he grimaced. "What's the game?"
"Well, this game's a single-player endeavor! I mean, you could drag people into your game if you wanted, but everyone else wouldn't be the wiser unless you let them in. This is a game that'll allow you to control all of the women on the island!"
"Huh?" Nagito blinked, squinting. "Sorry, control?"
"More like small-scale manipulation of behavioral patterns that can psychologically push them towards a different path in life." Monokuma murmured at a quick pace. "Like, you're not just turning them into mindless fuckdolls that live, breathe, and think about nothing but pleasing you- that'd be so boring! Who wants to read a fifty page novella where most of the topic is just cheap, meaningless sex?"
This seemed ridiculous. This...
No, what was he thinking? This was just as interesting as the first pitch, but from another angle. If he could nudge them to become their better selves, then he could mold all of them into becoming Vessels of Hope!
"-also, if you refuse the game, I've got a list of the other guys to get to after I wipe your mind. There's Hajime, then Soda, then Teruteru-" The bear prattled on, as Nagito fully rose up in bed to a sitting position.
"Don't bother." He murmured. "I'm in. Tell me how the game works."
The bear's fixed grin only seemed to grow as Nagito's E-Handbook buzzed.
HOW TO PLAY
- On your handbook is a chart with all eight girls on the island. Each girl will have an action displayed under their portraits. If you perform the appropriate action, that girl will unlock a trigger.
- Above the chart, it will display your Action Status. These dictate the extent of the actions you have to take out. The statuses are Innocent, Slightly Hormonal, Perverted, and Creep. They will update after a certain amount of actions have been completed. When the Action Status increases, all current Actions will be replaced.
- A trigger will only be considered to become "unlocked" if the girl associated with it comprehends what you've done. For example, if you have an action that states "Break into her room", then the trigger will only unlock once the girl notices her room's been broken into.
- Successfully unlocking a trigger will clear everyone's memory of the actions you took to unlock it. Your handbook will buzz and everyone on the island will zone out for a certain amount of time. This is called Clean-Up Time, and it should be used to clean up any messes made while completing a task. The length of time depends on the action, but it will be between one minute and sixty minutes depending on the seriousness.
- Each girl will have a different set of triggers. Some triggers do overlap, however.
- Triggers will not specifically harm you.
- Once a trigger is unlocked, you will receive its name and information regarding it.
- Tap on a girl's portrait and mouse over their 'Triggers' tab to see any triggers they have accumulated. All triggers will become permanent and irreversible.
- Tap on a girl's portrait and mouse over their 'Profile' tab to see information about them. More information will be unlocked the more triggers are unlocked.
LOSS CONDITIONS
- Getting accused of extremely indecent acts or controlling the minds of your peers will lead to a Class Trial - and if you don't get through it, your execution! (Should you successfully beat the allegations, the accuser, correct or incorrect, will be executed instead.)
- If you hit the arrow on the top-right, you will flip to a chart displaying the seven other boys on this island. Below their profiles are meters ranging from 0% to 100%. These meters rank how suspicious of you they are. Depending on the individual, they might try to accuse you (triggering a class trial) or **** you (also triggering a class trial.)
- Taking too long to unlock a trigger. Currently the limit is 12 hours. This time limit will extend to 24 after unlocking the first trigger, and will extend to 48 after unlocking at least two triggers for each girl.
- The Killing Game ends - whether through a final survivor killing everyone, or through your graduation from the island!
"So wait." Nagito interrupted, an eyebrow raised. "The killing game is still on?"
"Well, yes, but actually no." Monokuma replied, thinking it over. "Mmm. How do I put this? See, most of everyone's interest in killing each other has dropped, but they can still do it under the right circumstances. Say you find out that someone killed a loved one of yours, or you get locked in a room and you're soooo hungry that you've just got to eat the big guy, or you get super-sick, or something. You'd kill if you got sick, right?"
"I'd kill not to be sick, but I see." Nagito muttered, before giving a smile. "Okay, sounds great! Is there anything else I should know?"
"-What do you mean "Is ThERe AnYtHiNG I sHoUlD KnOw? It's in the handbook!" Monokuma growled. "Just keep reading!"
Mr Monokuma's tips and tricks!
The girls are still themselves. If you get too hasty, some of them might cream you! (Not in the way you're going for.)
That being said, if you're going for an action, don't mess it up! The "Clean Up" timer only triggers if you succeed in an action, and it'll be harder to do stuff if everyone's onto you!
"Clean Up" time is for Clean Up! Don't just waltz off and leave the mess there! I'm not your damn maid!
Stuck? Scared? Stupid? If you need more hints, you can always ask your handsome headmaster, Mr Monokuma! (Don't bother asking for Monomi to save you- she's tied up watching all of this in the trial chamber.)
"That's it! That's all of it! I might add a shop-feature later if you're a good boy, but the timer for today'll start at breakfast. Gives you a few hours to actually sleep, or burn yourself out, or jack off thinking about whatever's flitting through your mind. Use your powers of deduction and instruction following to set up the triggers, and make sure none of the guys figure out what you've been doing, or it's all over, and you'll be executed in an odd, titillating fashion I probably can't even begin to describe here without the game suddenly coming to a close!" The bear gave a single nod. "Now, Mr Monokuma asks you, the player, the student, to drink plenty of fluids and get some rest! You've got a big day tomorrow!"
Off the bed he leapt, only to pop back up a second later.
"Oh, yeah. Don't bother asking them about the killing game. That info's gonna be out of all their heads in just a second. Okay, I've spent too much time talking! I'm off to do what a bear like myself does in the woods!" He vanished from sight.
"...Alright then." Nagito muttered, leaning back in bed. The time to get sleep was nigh.
Too bad it'd be practically impossible now.
What's Nagito's next course of action?
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Danganronpa: Trigger Havoc
Not exactly "Trigger Happy"
Monokuma decides to mess with the game, but not exactly in a murderous way. Instead, he installs a lot of triggers into a lot of girls to give one person a new game, one filled with lust and pleasure.
Updated on Apr 2, 2026
by DegenLurker
Created on Oct 17, 2020
by theredsword2
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