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Chapter 11 by MegaMarshmallow MegaMarshmallow

Answer the Linked Survey to See What Happens

Alexis' First Fight

Alexis snapped up her BB gun, aiming down the sights. She had shot more than her fair share of radroaches in her life and this was no different. V.A.T.S. helped a lot, allowing her to aim a shot at each roach in turn. She had punched it into her pipboy, going for a simple torso shot on each of them. She pulled the trigger once, twice and…

3x V.A.T.S Agility Combat Check Target = 25; 25; 25
Dice Roll + (Agility x 3) + (Luck x 2) [Three Times]
1d100 + (8x3) + (6x2) = 97, 89, N/A.
Combat Check – Critical Success, Critical Success and N/A.
Damage Calculation: Radroach Swarm (3/4 HP) - (1 × 2) - (1 × 2) = 0

The first pellet exploded the radroach and splattered Officer Kendall with bug juices. Despite being non-lethal damage on humans the shot tore through the radroach like a bullet, killing it. The second pellet clipped the targeted radroach, putting it down for good, before ricocheting off the wall and doming the remaining one in the head. Double kill. She held back from the third pull of the trigger as V.A.T.S ended.

"Fucking roaches," Officer Kendall said as he tried to wipe the bug splatter from the visor on his helmet. He reached up and ripped it off before chucking it aside. He rounded about and faced off against Alexis. "You! Get over here… I want to talk to you." He began to march down the hall to her, baton out at the ready.

Perception Check Target = 25
Dice Roll + (Perception x 2) + Luck
1d100 + (7x2) + 6 = 39
Skill Check Success.

The clenched jaw, the tight grip around his baton and the way he nearly charged down the hall to her told Alexis that he wanted anything but to talk to her. He was going to attack her. She had a split second to bring up her BB gun again and fire on him.

Agility Combat Check Target: 50 (Enemy Agility × 10) + 4 (Enemy Luck) + 3 (Enemy Armour) = 57
Dice Roll + (Agility x 2) + Luck
1d100 + (8x2) + 6 = 112
Skill Check Success.
Damage Calculation: Officer Kendall (3/4 HP) - 1 = 2/4 HP

A pellet hit Officer Kendall in the chest and winded him, making him stumble for a moment but he reached her within a few steps and swung down with his baton. Alexis tried to bring up her toy rifle to block it…

Strength Defence Check Target: 10 (Enemy Strength x 10) + 4 (Enemy Luck) = 14
Dice Roll + (Strength x 2) + Luck + Armour Points
1d100 + (1x2) + 6 + 3 = 26
Skill Check Success.

… and managed to fend him off. But it was only for a moment as he stumbled backwards before coming forward again. She raised the gun and pulled the trigger, fighting back the urge to close her eyes.

Agility Combat Check Target: 50 (Enemy Agility × 10) + 4 (Enemy Luck) + 3 (Enemy Armour) = 57
Dice Roll + (Agility x 2) + Luck
1d100 + (8x2) + 6 = 43
Skill Check Failure.

She shot wide before the baton came down at her again.

Strength Defence Check Target: 10 (Enemy Strength x 10) + 4 (Enemy Luck) = 14
Dice Roll + (Strength x 2) + Luck + Armour Points
1d100 + (1x2) + 6 + 3 = 36
Skill Check Critical Success.

Alexis dived to the side as the baton came down hard on the wall behind her. Officer Kendall had overexerted himself and exposed his head for a clear shot. She raised her gun again, was thankful for the many pellets she had loaded into it, and fired.

Agility Combat Check Target: 50 (Enemy Agility × 10) + 4 (Enemy Luck) + 3 (Enemy Armour) = 57
Dice Roll + (Agility x 2) + Luck
1d100 + (8x2) + 6 = 89
Skill Check Success.
Damage Calculation: Officer Kendall (3/4 HP) - 1 - 1 (Bonus Headshot Damage)= 0/4 HP

She nailed him in the head and he collapsed backwards, blood from the cut across his forehead. Looking down at the rifle in her hands she glanced back up at his unmoving body. Alexis breathed a sigh of relief as she saw his chest rising and falling. Before she could move towards him she noticed numbers appearing in her vision.

Post Combat EXP Reward: 1 x 3 (Radroach) + 4 (Officer Kendall) + 1 (Bonus XP from Bullet Vibrator) = 8 EXP

Immediately a buzzing between her legs stared up and she felt them begin to shake as she walked toward the downed security guard.

Endurance Check Target = 8
Dice Roll + (Endurance x 2) + Luck
1d100 + (6x2) + 6 = 48
Skill Check Critical Success.

Despite it Alexis managed to push forward until she made it to Officer Kendall. Dropping to her knees beside him she felt the vibrator turn off as her heart continued to race. Her first proper fight… it had been terrifying… and exhilarating. It was almost as much of a rush as sex. She ideally turned out his pockets before attempting to strip him of his armour. That could come in handy if she needed the added protection. Maybe she could slip out of here disguised as a security guard. Hard to do considering how small the vault population was and therefore that everyone knew each other but maybe she could pull it off.

Luck Check Target = 25
Dice Roll + (Luck x 2) + Luck
1d100 + (6x2) + 6 = 114
Skill Check Critical Success.

Not only did she easily get his armour off but she scooped up his helmet, wiped it off, grabbed his police baton and even scored a stimpack from him. Idiot should have used that in the fight, Alexis thought as she secured it in a medicine pouch on her belt. She was about to debate wearing the security armour or not, when she heard screaming down the hall. Putting those thoughts aside for now she turned and went down the hall with her BB gun at the ready.

New Items Added:

  • Vault 101 Security Armour (Light Armour: 3): This armour comes with basic protection against most blunt objects, not much more than cushioning to weather blows. There is a slight chance you could bluff a security guard with this armour as long as you have the helmet but it is very slight.
  • Vault 101 Security Helmet (Light Armour: 1) A helmet with clear visor that encases the head but fails to hide the face from view. As flimsy as the matching security armour.
  • 1 x Stimpack: Heals 1 HP in a pinch, very useful in combat as can be applied while fighting without significant hindering.

Coming down the hallway, Alexis almost snapped off a shot at the first living target to move her way. But she paused as she noticed it was Butch.

"It's you!" He exclaimed.

"Butch… I don't have time to be getting down on my knees for you today or whatever other bullshit you have for me. You see what's happening around here? I need to go," Alexis said firmly as she kept her gun at the ready. "So if you are going to get in my way…"

"I need your help," Butch said, shrugging off her words and implied warning. "It's my mum. She's in trouble. The radroaches have her! You gotta help me man. They're going to kill her…"

Alexis paused. Did she really have time for this? Also why the fuck did she need to solve Butch's problem for him? After all the shit he gave her. All the time he made her blow him. Or show him and his gang her tits. Or makeout with Amata… that one was not so bad. But it had all been just to get by the day without being beaten up or harassed further. What did she owe him? His mum had never done anything to her, or for her for that matter, but still… did she owe her and her bully of a son anything? Even if she didn't… was it the right thing to just ignore what was going on? What about Butch? Would he help her if she saved his mum? Would he try to stop her if she didn't? Couldn't he kill the radroaches himself? Why the fuck was he running to her? He looked scared. As she thought of all this the voices spoke up in her head telling her what to do.

Alexis the Lone Wanderer (Update)
Level 2 – EXP: 14/20
S:1 P:7 E:6 C:8 I:4 A:8 L:6
Health: Endurance (6) + Level (2) = 8
Armour: Light (1) + Medium (1x2) = 3
Clothing (Wearing): Vault 101 Suit (Zipped: +2 Melee), Secretary Glasses (+1 to Submissive Intelligence Checks) and Bullet Vibrator (Pussy: + 1 EXP and Special Features on EXP Gain)
Weapons (On Hand): BB Gun (Gun: 1 Non-lethal Damage), 10mm Pistol (Gun: 2 Ballistic Damage), Baseball Bat (Melee: 2 Blunt Damage), Police Baton (Melee: 1 Blunt).
Bobby Pins: 10
Healing: 1x Stimpack(1HP Instant)
Corruption = 6
Karma = 1 (Neutral)

Comment a suggestion from the voice for Alexis.

What Do the Voices Suggest(Comment)?

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