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Chapter 22 by SweptUnderfoot SweptUnderfoot

Do you enter the room?

Of course not

You quickly realize that this must be the overseer of this place, and that it likely would not be pleasant if she caught you snooping around. Without enough time to head elsewhere, you quickly turn to the door at the end of the hallway, throwing it open and slipping through. The door fortunately opens without issue, however, you're sure that it opened up into view of the room, so if she was looking she knows that someone just went through the door.

The itself office is generally unremarkable, with several closed cabinets and a wall full of medical equipment, as well as a desk located right next to the door that you just entered through. It's roughly square, and has doors on each of the four walls- based on memory, you figure that the door on your left likely goes back out to the entrance area.

It might just be in your head, but you can almost hear the clacking noise of hooves against tile, and so you quickly head for the door to your right, opening it and entering into an entirely new place. The harshly unnatural clinic gives way to a similarly unnatural cave, but in a much different way. Clearly excavated by magic, the ceiling towers above you as you walk into what appears to be an entryway. Stone lines the walls, keeping structural integrity, and magical torches burn in holders along the walls, providing a flickering orange light that dances but never dims. The room is in the shape of a long rectangle, where you would be about a third of the way down having exited from a long side, and both of the longer sides have tunnels and doorways exiting, in all manner of different sizes and styles.

Where first?

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