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Chapter 3
by Bobrt
Can she fight them off?
No, she waited too long.
She can't move.
Shocked and caught off-guard, her instincts don't quite kick in soon enough.
She finally realizes that she needs to remove her boots, but she's nearly surrounded by that point.
Catwoman raises her whip and manages to strike one man, but the others are close now.
One of them grabs her arm and the other takes the whip, tossing it aside.
With her free hand, she strikes the man, who's face and neck react...but he doesn't go down.
He can't register pain in this state.
Catwoman gets more confirmation of this when she kicks one of the other surrounding men in the balls.
Nothing.
Whenever the control wears off, he'll sure as hell feel it, of course.
As she loses more ground, one of them gets her arm.
She struggles and the only way to get free is to lose the glove.
Try not to leave any prints now.
Another man. Another grab.
Another lost glove.
She's barely able to make enough room to let her backflip away multiple times, heading towards the nearest wall.
She braces her stop with her hands...but that was a bad idea.
Her exposed hands got coated in lots of Jarvis' glue and now her hands are stuck to the wall.
The mob approaches once more.
What happens to her next?
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Mad Hatter- The Alice Project
DC Comics' Mad Hatter seeks a new 'Alice' from the DCU.
Jervis looks to turn a DC Heroine- or Villainess- into his new 'Alice'
- Tags
- dc, dc comics, catwoman, wonder woman, supergirl, black canary, huntress, batgirl, mad hatter, Stepfordization, apron, housewife
Updated on Jul 24, 2024
by Bobrt
Created on Jul 13, 2022
by Bobrt
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