Disable your Ad Blocker! Thanks :)
Chapter 18 by Sloth013
What happens in the morning?
Minion stats log
Gnoll Hunter, Lvl 6
Gnoll, Monster, Explicit
Experience to level up: 372
Strenght 25, Dexterity 20, Stamina 21, Charisma 14, Inteligence 15, Wisdom 18
Skills:
Tracking
Survivor
Feats:
Survivor: Can supress pain for periods of time, not causing any debuffs when retreating from battle or in battle.
Natural Predator: Gain +2 to Tracking and Hunting. Teeth and Claws are natural weapons to be used.
Pack animal: Gain +1 to damage when with at least 2 members of your pack, add +1 per every 2 members. Pack members gain immunity to rage.
Rage: A natural insanity lurks beneath your minds surface, causing a small chance to enter a rage when in battle. +3 to strength, but -5 to intelligence, and the ability to distinguish friend or foe is gone.
Darkvision: can see 30 feet in complete darkness.
Badger, Lvl 4
Badger, beast, Explicit
Experience to level up: 34
Strength 16, Dexterity 12, Stamina 13, Intelligence 12, Charisma 8, Wisdom 10
Skills:
Savager
Burrow
Feats:
Darkvision: can see 60 ft in complete darkness.
Natural weapons: Teeth and claws are able to be used as weapons
Thick hide: Resistant to slashing damage
Pebble Golem, Lvl 4
Golem, Elemental, Explicit
Experience to level up: 223
_ Strength 23, Dexterity 16, Stamina 28, Charisma 7, Inteligence 10, Wisdom 10
Skills:
Stonecutter
Miner
Stonemason
Feats:
Darkvision: can see in complete darkess up to 30 ft.
Stone Sense: can see into Stone walls 10 ft.
Natural camouflage: can disassemble into a pile of stones as to hide from enemies.
Reshape body: Can change the form of your limbs to better use them as weapons or tools.
Stone arrow: Can propel body parts like arrows at enemies to deal damage.
Harvest bonus: gain 0.25 experience for harvesting resources
Shadow, Lvl 2
Shadow, Elemental, Explicit
Experience to level up: 245
Strength 8, Dexterity 13, Stamina 14, Charisma 8, Inteligence 11, Wisdom 10
Feats:
Shadow body: can contort your body into a variety of shapes. Your body is incorporeal, causing all non magical attacks to attacks to phase through you
Water Nymph Lvl 7
Elemental, Spirit, Explicit
Experience to level up: 856
Strength 17, Dexterity 20, Stamina 18, Charisma 17, Inteligence 23, Wisdom 24
Skills:
Aquatic Gardening
Feats:
Liquid body: Resistant to all non magical weapons. Weak to lightning magic. Take damage anytime you are not in water.
Underwater vision: you can see 120 ft underwater in any direction.
Absorption: Can temporarily increase your size by pulling more water into your body.
Guardian of the Well: If the water mass you call home still exists, you are bound to it, and will respawn if killed in your body of water.
Spells:
Water spear: Can form a spear of water and use it as a hand weapon or projectile
Healing touch: Using the water around you can heal an ally for 2 mp/sec
Water manuipulation: You can manipulate water into various shapes to increase your attack or defence.
Frosted bolts: You can create frozen bolts and send them flying towards an opponent.
Thistle, Cheiftess, Lvl 6
Savage, Beast-kin, Explicit
Experience to level up: 564
Strength 21, Dexterity 18, Stamina 17, Charisma 20, Inteligence 19, Wisdom 23
Skills:
Tracking
Feats:
Darkvision: can see 60 ft in complete darkness.
Shift forms: Racial trait, Can shift from humanoid form into an animal: Tiger
Spells:
Empower: Can give a +2 to strength, stamina, or dexterity to any ally for an hour
Mana Bolt: Send a blast of magic power into an enemy dealing damage.
Thorn snare: controls a thorny vine to batter an enemy or trip them
Guardian Beast-kin, Lvl 5
Savage, Beast-kin, Explicit
Experience to level up: 323
Strength 24, Dexterity 18, Stamina 21, Charisma 15, Intelligence: 17, Wisdom 19
Feats:
Shift forms: Racial trait, Can shift from humanoid form into an animal: Gorilla
Survivor: Can supress pain for periods of time, not causing any debuffs when retreating from battle or in battle.
Last legs: When Hp is less than 1/3 full gain +3 strength.
Trickster Beastkin, Lvl 4
Savage, Beast-kin, Explicit
Experience to level up: 248
Strength 15, Dexterity 20, Stamina 17, Charisma 18, Inteligence 21, Wisdom 18
Skills:
Toxicology
Trap making
Feats:
Darkvision: can see 30 ft in complete darkness.
Shift forms: Racial trait, Can shift from humanoid form into an animal: Fox
Spells:
Minor illusion: Create a minor illusion that replicates a sound, image, or smell for up to an hour so long as it is smaller than 10 ft.
Beast-kin boy, Lvl 1
Savage, Beast-kin, NonExplicit
Strength 10, Dexterity 12, Stamina 13, Charisma 10, Intelligence 11, Wisdom 8
Skills:
Musician
Feats:
Shift forms: Racial trait, Can shift from humanoid form into an animal: Mountain Goat
Beast-kin girl, Lvl 1
Savage, Beast-kin, NonExplicit
Strength 10, Dexterity 12, Stamina 13, Charisma 10, Intelligence 11, Wisdom 8
Skills:
Herbal medicine
Feats:
Shift forms: Racial trait, Can shift from humanoid form into an animal: Otter
Return from whence you came!
- No further chapters
- Add a new chapter
Disable your Ad Blocker! Thanks :)
Dungeon Building For Beginners
Adventures of a First Time Boss
A LitRPG style story where you play as a monster who, thanks to a lucky break, gets the chance to build their own dungeon and become their own boss (Now public. Have fun)
Updated on Jun 10, 2026
by Lordofgoats
Created on Nov 28, 2019
by DosEsh
- 39,800 Likes
- 2,807,463 Views
- 2,517 Favorites
- 4,619 Bookmarks
- 1,005 Chapters
- 139 Chapters Deep
Comments moved below the chapter.
Jump to comments
Comments