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Chapter 31 by simmaster

Do you?

Maybe, but you choose trust.

If you try to run, she might kill you for all you know. You're in trouble either way, so you might as well hope that she's not messing with you.

A few more villagers react similarly to your presence before you and your mistress reach an inn. She walks inside, holding the door open for you as she apparently recognizes the height difference between you and the handle. That's nice of her, at least. In an embarrassing way.

The inn is pretty much the worst thing you have ever seen. It's not particularly filthy or anything. It's a small, cozy establishment with dim lighting from candles and a warm fireplace, with cheap but sturdy-looking furniture. The terrible part is the sheer amount of heroes hanging out there. You count three warriors, two rogues, four mages and one cleric spread out across the tables, either by themselves or in small groups of two or three. It doesn't help that there are also a few NPCs hanging out there.

All of which freak out when they see you. Which causes the aforementioned heroes to turn their heads in your direction.

Yup, this is your nightmare. You're used to not be in the spotlight, given your combat role. And here you are, standing before three parties' worth of heroes all with their eyes on you.

"Heeelp..." you wheeze feebly to Morwyn.

She just walks over to a vacant table and sits down. You follow her closely. Very closely. Like, almost-brushing-against-her closely because everything else in this room probably wants to kill you and you're panicking internally.

With some effort, you climb up on a chair next to her and continue to look around in fear of what might happen next. You throw frequent glances at your company, **** for comfort. She, meanwhile, pulls out some stuff from her inventory. A mortar and pestle, an alembic, the ingredients you collected... wait, is she seriously gonna make potions at a time like this?

Yup, that's what she does. She grinds up herbs, dices mushrooms, mixes them together with bottles of water... Why was she not taking your plight seriously? Was she going to just let you die? She didn't really have any reason to protect you, after all. Maybe she was just going to amuse herself with watching you get gangbanged into oblivion?

The first participant of the gangbang then approaches, as a warrior in chainmail with a mace hanging by his hip walks up to your table.

"Hey," he says, and you freeze up. Fortunately, he's addressing Morwyn. "This guy with you?"

"Uh-huh," she replies, not looking up from her potion making.

"...You know he's not actually a companion, right? He's just a monster following you around."

"Well he hasn't done anything bad to me yet."

"Probably because he can't attack on his own. You oughta get rid of him unless you want him to make your next fight a pain in the ass."

"Mind your own business, I think he's cute."

The warrior reaches for his mace. "This is my business. Because guess what, that fucker's level 13. That ain't too far from the boss in his dungeon. I don't know where you found him, if he's a miniboss I missed or whatever, but if you don't wanna kill him I'm gonna. I don't pass up easy XP."

Wait, you're almost the same level as your old boss? That's... pretty impressive. Shame you're not very impressive. And that your level makes you an alluring target for this guy.

Morwyn glares up at him. "He's my squishy boy. If you touch him that's a PvP invitation, got that?"

"Pfft," the warrior mutters. "Works for me."

Morwyn then swipes her arm around the alchemy equipment, stuffing it all into her inventory, and she proceeds to stand up and pull you with her. You fly out of a chair with a surprised "Wah!" and are then put down right behind her. You hold onto her robe and peek at the warrior who has his weapon ready and is walking around the table to harvest your XP.

Your mistress initiates the fight, conjuring a fireball in her hand and launching at the warrior who tanks the hit with an angry grunt.

This is your cue. Time to do what you were born to do.

Hex!

Curse!

Ward!

Empower!

Run!

Yeah, that's all you have time for before the warrior manages to knock Morwyn aside, leaving you exposed. He clearly realizes that you're the target to prioritize, with your lower HP and annoying abilities. And so you run in panic around the inn, flailing your arms with their long sleeves and looking adorable as usual.

You know that you won't stand a chance outside. You're too slow. Your only advantage is your size, so you run under tables in hopes of hindering your pursuer.

Morwyn still isn't out of the fight either, flinging fireballs and lightning bolts. You want spells like that so badly... Of course, now is no time to be envious, you're busy running for your life.

Soon more heroes join in on the fun, and for a moment you think you're doomed. Until you realize that they're not necessarily going for you. Some take your side and fight the warrior, some fight alongside him. Why would they side with you? Do they too think you're cute? Do they think the warrior is in the wrong for instigating this? Or do they just hope that taking Morwyn's side will score them some magic poontang after this?

Before you know it, you're in a clusterfuck of heroes fighting heroes, and most of them seem to be having a great time. Is this just harmless fun to them or something? You waste no time, however. As soon as you're relatively safe, you try to discern who is on your team and who isn't, and based on that you cast more buffs and debuffs.

A rogue you know is not on your side approaches you where you're hiding under a table, and you cast a Shadow Trick on him while sprinting away like the coward you are. You take cover behind the counter, where the innkeeper is cowering in a corner due to your presence. It's weird that anybody fears you... Anyway, you have more urgent matters to worry about. You can feel your mana running out, and there are still plenty of spells that need to be cast. Then you remember... You have an ability for this. Blood Ritual. It never specifies that you regain mana from damage you inflict, so if you're lucky, these guys' violent fighting will fill your mana right back up. Much faster than the spell is supposed to considering the difference in damage output for monsters and heroes.

You try it, casting Blood Ritual on the still blinded rogue. And you then realize the downside of this ability. It has a long-ass casting time. You stand there moving your arms and fingers in elaborate patterns that probably mean something in some piece of lore somewhere, but as far as you're concerned it's just a waste of time. The Shadow Trick actually has time to wear off before you're done, and the angry rogue approaches your hiding spot.

Then you finally manage to finish your casting, and you see faint arcane symbols glow red around the rogue, indicating that he's under the effect of your ritual. Then the other rogue, funny enough, sneaks up behind him and stabs him in the back. And you feel a wonderful rush of mana as the health lost from the critical strike is converted into mana to fill your pool.

From your hiding spot you continue to cast your spells. Cursing, hexing, corroding, everything in your arsenal. And keeping it going by using your new Blood Ritual. The heroes seem to have forgotten you're even there, lost in the fight against each other.

How does this mess turn out?

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