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Chapter 9 by mack2028 mack2028

Anything specific?

Magic... sort of

You think about it then answer "Well the way magic is set up you need some really advanced math and science to go much higher than I already have. Could I just go to the college sim and take some classes?" after a brief pause "yea that stuff is all on file, go for it." you get up and dress then log out of EFO and head to EU a college sim set in the 1970s (but with all modern classes) that is like 20% college and 80% excuse to party and fuck.

You find your costume change quickly and with the addition of your glasses and watch you feel a lot more comfortable. You wander into the library and grab a few books and start reading, you are a little surprised to notice that you are now getting EFO system messages outside of that game

Skill: research demonstrated

Skill: siege gained from book level 1

skill: research level 1

skill: engineer gained from book level 1

skill: research level 2

skill: arcane demonstrated

skill: arcane level 1

skill: bard skill gained level 7

you spin your watch to click on that last two skills to get an explanation of why you got them from reading about physics and medieval siege weaponry.

Arcane: Understanding the universe gives you a greater ability to do magic. this skill raises the max level of magic and gives greater leeway when applying magic. (gained from acquiring at least level 1 in 3 scientific skills)

Bard: weaving spells into art, also enhances general entertainer abilities. (gained from acquiring arcane and having at least 3 entertainer skills above level 1, level based on other entertainer skills)

You smile, so that is what the mages all meant about needing to learn some science.

updated character sheet

Titles, *Bard, Shade, wizard, rogue, courtier, escort, pirate, rigger, wench, urchin

skills, bard 7, arcane 1 research 2, siege 1, engineer 1, guitar 3, music 1, focus 2, chanting 3, runes 3, locksmith 3, Bureaucracy 3, diplomacy 4, anatomy 3, sex 9, short blades 5, labor 5, Stealth 5

attributes, strength 2, toughness 9, psychic 5, insight 9

magic: illusion 3, life 2, Elemental 1

*active

What's next?

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