Chapter 2 by GenericEditor168
Where are you headed?
Hunter's End
A cold wind blows around you. You've spent the past few days walking through a variety of graveyards, swamps and battlefields, opening portals, dodging traps, doing things that you would once have found nightmarishly difficult, and just straight up nightmarish.
All in all, it's been a pleasant stroll.
Right now, you stand in yet another graveyard. The graves here are different then the preceeding ones, though: every one of them belongs to a famous killer. Assassins of emperors, serial killers whose name is still a black curse centuries later, soldiers who single handedly wiped out whole companies.
Above it all stands one building. A cathedral, its windows made of black glass, its stones grey and weathered.
And in your hands, there is an invite. A plot of land has been layed out for you, atop a hill, somewhere off in the cemetary. Not that you're dead of course, after what you did to the Grim Reaper you'll only die when you want to.
No, the invite is a request from the God of to talk to you.
Before you meet with the God of , who are you?
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Epically Overleveled
Tales of a God-Tier 'Hero'
At the end of a lifetime of epic campaigning, a hero is somehow still alive. All of their collected magical items, their experience, everything is still intact... but is there anything left to conquer? Of course! It is just that whatever is left is puny compared to your awesome might. You're the kind of hero that has smashed vast armies single-handedly, brought entire civilizations to their knees, invaded the hells or heavens and quite possibly vanquished gods. But now you're on vacation or retired - your style, or at least invading some metropolis so comparatively weak that it might as well be a vacation. This is an open story, contributions are welcome and encouraged.
Updated on Jul 13, 2017
by GenericEditor168
Created on Sep 23, 2016
by Loeman
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