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Chapter 12 by wicker wicker

Where do you follow the thief to?

Her place

You trail the thief. Thanks to you and your curse, her pants keep "falling" to her ankles, tripping her. After a while, the thief is muddy and cursing. She heads to the edge of town and along a narrow trail a short distance through the woods, before reaching a small house. You spy on her from a stand of bushes. She looks around, then reaches above the door and pulls a lever. She then takes out a key and unlocks the door. You assume the lever was to release some sort of trap set on the inside of the door. She opens the door to enter.

Using your power, you zip past her into her house. You spot a large wooden cabinet. You open it and see it is full of clothes, but has room for you. You slide in and leave the door ajar.

The thief enters. She looks at a crossbow bolt aimed chest high at the door, which was her trap. She is muttering curses as she enters. The house is one room with a small bed off to the side, a small wooden table and a chair, three wooden padlocked wooden chests. On a low shelf there are lockpicks, wigs, and small daggers.

You watch the thief look for her purse. "Curses! By the Goddess where is the damned thing" she mutters.

what do you do?

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