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Chapter 18 by korook korook

How do you plan to go after her?

Go for a power move. (Requires Strength 2)

When you and Samira engage again, you grab her head and **** it downwards, stepping over it to straddle her neck. Then, with a grunt of exertion, you flip her upward to perch her on your shoulders. She’s surprisingly heavy for her small size, but you manage to lift her up and hold her there for a few seconds, poised to drop.

“Nonononono...” Samira moans, trying to get free.

“Yes,” you respond simply, and send her slamming to the ground.

John demonstrates his strength with a spectacular powerbomb!” the announcer enthuses.

Your opponent is still dazed from the blow, and you waste no time letting her recover. You crouch down to the mat next to her and trap her in a rear naked ****, a simple but effective hold that you quickly lock into place.

The announcer barely has time to note that “Things aren’t looking good for Samira,” as you tighten the **** and cut off her circulation. Within a few moments, her struggles slow, weaken, and then cease entirely. The ref lifts her arm and lets it fall limply to the ground a couple of times before the buzzer is rung.

A capsule of smelling salts is snapped under Samira’s nose to revive her, and her eyes blink open groggily. She’s upset, but none the worse for wear.

You’ve won two points for a knockout.

What's next?

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