Chapter 2 by jzksdftpgx
What problem?
Game system
The game is based on attributes. And by that I mean that during a course of the story you will make many choices that will shape Jennifer's fate and influence what personal traits does she have, how she treats other people and how they are reacting to her. So, to make long story short, the attributes include traits of Jen, but also descriptions of her relationships with other important characters. You are gaining them by making choices. Having specific attributes can unlock some paths of the story, in other cases they can you to make specific choices. There is also possibility to lose some attributes in some situations. At least that's the plan.
I'll give you an example how I plan to make it work: let's say that you (Jennifer) are playing a space roulette. In normal circumstances you would have to rely on luck, but if you have the attribute called "Trickster" you can cheat and win a game.
What's next?
- No further chapters
- Add a new chapter
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Escape from Vuzuno
Escaping boring life on boring planet
Jennifer Holm is to leave her home planet. Will she make it? Or will she stay forever on this boring piece of rock?
Updated on Apr 27, 2021
by jzksdftpgx
Created on Mar 3, 2018
by jzksdftpgx
With every decision at the end of a chapter your score changes. Here are your current variables.
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