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Chapter 7
by Marcus Dark
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HRL Funnel and Bit Technology [Technology]
Being The Core of The HRL Military, Many Types of Weapons and Equipment Have Been Designed To Exploit The Heightened Senses, Quicker Reflexes, and Higher Intelligence of The NewType, and One of The Best Examples of This Are Funnels and Bits, Highly Advanced Remote Weapons.
Funnel:
A Funnel is Essentially a Funnel-Shaped Drone Unit that are Designed to be Remotely Controlled by A NewType Pilot. It is Equipped with a Small Beam Cannon, and an Energy Cell to Propel The Funnel when it is Operating. A NewType Pilot is able to Control these Funnels with Great Precision, Allowing Him/Her to Remotely Attack an Enemy from All Directions, making a Funnel-Equipped Mobile Suit Extremely Deadly. When The Funnels are not in Use, They are Attached to The Mother Suit's Surface Hardpoints for Recharging. All Funnel Equipped Units have The Ability to Recharge Funnels.
Although Early Funnels Indeed Resembled Funnels, They can come in a Variety of Shapes.
Fin Funnels:
Despite Being Called Funnels, Fin Funnels are Actually Miniaturized Bits which Rely on Chemical Propellant and Cannot be Refueled in Battle Once their Fuel Supply is used up.
Fin-Funnel Field:
This Energy Shielding Technology, Sometimes called a Beam Barrier, Is The HRL's Attempt to create its own Version of The I-Field Barrier.
The Mechanism behind The Funnel Field Projector lies in Releasing The Minovsky Particles Naturally Generated During The Operation of The Mobile Suit's Micro-Fusion Reactor into The Fin Funnels and Trapping them Temporarily in The Electromagnetic Field Generated by The Funnels which is used for Shaping The I-Field. In Principle, The Device Generates an Ultra-Thin Slice of Beam Saber to "Cut Off" Incoming Attacks, Beams and Projectiles Alike up to and including A 50 MegaWatt High-Velocity Mega Particle Cannon.
Star Funnel:
The Star Funnel System Consists of a Total of 4 Star Funnels which are stored In The Mobile Suit's Backpack. They are Divided into Gun Bits and Guard Bits. The Star Funnel Bits can Function as New Limbs should The Mobile Suit's own be Damaged or Destroyed. The Funnels are Equipped with Special Minovsky Particle Generators that can be Connected to The Suit to Provide Additional Power.
- Guard Bit: The Shorter Pair of Star Funnels, The Guard Bits can Form a Beam Shield between them to Protect The Mobile Suit or its Comrades. Guard Bits can also Generate High-Intensity Beam Blades allowing them to Function as Formidable Melee Weapons in Close-Quarters Combat.
- Star Cross: The Top Portion of Each Guard Bits can Detach and Function as Remote Controlled Weapon known as a 'Star Cross.' The Star Cross is Basically a Beam Shuriken that can also be used as a Throwing Weapon and When The Pair of Star Crosses Combine, They Form a Large Star Cross that can be used to Immobilize an Enemy Unit against an Object.
- Gun Bit: The Longer Pair of Star Funnels, They Function Primarily as Remote-Controlled Beam Cannons but can also Emit Beam Blades for Close Combat. When The Bits are Attached to The Mobile Suit's Backpack, Their Beam Cannons can be used to Attack Enemy Units in Front of The Mobile Suit. It is also possible to use The Beam Cannons When The Bits are Attached to The Mobile Suit's Legs. Later, They were Upgraded with The Ability to Form a Beam Shield together with The Guard Bits.
Bits:
The Bit is Fundamentally Similar to The Funnel, Except that a Bit is a Vast Improvement on The Technology with Greater Protection Against Hacking, Greater Range, Power, and Speed, Bits have their own On-Board Power Generators, and Do Not Require Re-Docking with The Mother Unit for Recharging, Unlike their Funnel Counterparts. Bits are not always used as Offensive Weapons as Certain Bits have been Designed with Powerful Defensive Capabilities.
Bits are A Type of Strategic Multi-Purpose Trans-Atmospheric All-Ranged High-Mobility Remote Weaponry that is Equipped with a External Propellant Tank/Thermonuclear Pulse Thruster, A Pair of Sturm Boosters, Vernier Thrusters for Maneuvering, A Power Generator, A Single Anti-Aircraft Bullpup Style Beam Gun, and a Receptor Designed to work in Conjunction with The HRL's Psycho-Frame System. Their Systems are Designed to Allow The Bit An Extended Operating Time Independent of its Carrier. The Psycho-Frame System Allows The Bits to Receive Commands Via Quantum Brainwaves from The Pilot, Thus allowing for Control that is not interrupted by Minovsky Particles. The Beam Gun with its own Power Generator Allows The Bit to conduct its own Attacks. When Multiple Bits Attack at once they can conduct All Range Attacks and Engage Multiple Opponents Simultaneously. Due to their High-Speed Movements and Multi-Directional Attacks, It is Impossible for The Average Mobile Suit Pilot to Defend against HRL Bit Technology.
They can be used for Various Tactics such as Attacking Multiple Enemy Units Simultaneously, Attacking a Single Enemy from Multiple Directions, Attacking An Enemy from its Blind Spot and as Makeshift Shields. They can be fired while still attached to The Suit, in fact, as they are Drawing Power Directly from The Mobile Suit's Fusion Reactor they have a Much Higher Level of Firepower than when Deployed as Remote Weaponry. The Bits can also Improve The Suit’s Thrust when mounted on The Back, and can be used for AMBAC in Space.
There are many Different Types of Bit:
- Proto Bit: Proto Bits are The Precursors of Modern Bit Technology and One of The Earliest Forms of Remote Weaponry (aka 'Bit') to be Developed. The Proto Bit is Armed with a Beam Shield, Beam Gun, and Beam Sabers. Despite this, Their Offensive and Defensive Capabilities are still Considered Quite Low. Early HRL Mobile Suits Equipped with Proto Bits carried Two to Ten Such Bits on Hip-Mounted Racks.
- Holster Bit: Holster Bits are Shield-Like Containers that can be mounted on The Mobile Suit's Thermonuclear Pulse Thrusters. They are used for Storing and Re-Configuring The Mode of Use of The Bits Stored inside them, Allowing The Pilot to Adapt The Weapons for Various Combat Situations. The Holster Bits also have The Ability to Act as Shield Bits when a Pair of them are Paired Together to Form A Shield Unit. Like Shield Bits, Holster Bits can also Arrange Themselves into Specific Formations for Offensive and Defensive Purposes, and The Rifle Bits can be incorporated into said Formations for Additional Firepower.
- Particle Bit Generator: The Particle Bit Generator is a Special Amplifier that Allows The Mobile Suit to Remotely Control or Power Technology or To Supercharge Other Bits.
- Pistol Bit / Rifle Bit Mk II: A Mobile Suit Equipped with Holster Bits can Carry Ten Rifle Bits. When Facing Formidable Forces, The Pilot can use The Rifle Bits as Either Hand-Held Rifles or Remote Weapons to Adapt to The Combat Situation. The Weapon can also act as a Pistol with a Shorter Barrel, Called a Pistol Bit, with The Scope and Grip Hidden. The Pistol and Rifle Bits can also Arrange themselves into Different Shape Formations, Firing a Concentrated Beam, or Numerous Smaller Beams to Attack Multiple Targets. The Pilot has The Choice of Choosing between Either a Pistol or a Rifle before The Weapon Exits The Holster Bit. As Rifle Bits, They can Deploy a Micro-Edge Anti-Armor Ceramic Bayonet with Anti-Beam Coating from The Underside of The Barrel for use in Close Combat and to Block Enemy Weapons.
- Reflector Bit: Unlike Other Types of Bits Developed by The HRL, These Special Reflector Bits are not Equipped with a Beam Emitter. Instead They are used Offensively or Defensively to Redirect Weapons Fire to create All Range Attacks, and To Hit Targets that are Out of Sight or Attack Enemies from their Blindspot.
- Rifle Bit: Standalone-Type Rifle Bits Attach to The Mobile Suit's Shoulders and can be fired while they are still Docked like Most Other Bits. The Rifle Bits can be Remotely Deployed and Fire Long-Range Beams or be used as Devastating Hand-Held Weapons. Like The Shield Bits, They can also be used to Deflect Enemy Fire. These Bits can be used by a NewType Pilot to Quickly take Down an Enemy Mobile Suit Squad.
- Sensor Bit: Remote-Controlled Multi-Sensor Units that can be released for tasks such as Range-Finding, enabling Ultra-High Precision Sniping. The bits themselves can attack enemies with their small, built-in Beam Vulcan Guns. They can also be connected to a Mobile Suit's Beam Rifle to function as Enhanced Sights
- Scissor Bit: The Scissor Bits are held in a Pair of Compartments Attached to a Set of Shoulder-Mounted Hadron Cannons, Each Compartment Contains 5 Scissor Bits. These Bits are Literally Flying Scissors with Mono-Molecular Cutting Edges Designed to Store Large Amounts of M Particles to Greatly Increase their Damage Potential. As Melee-Type Bits, These Weapons are Designed to Move at Extremely High Speeds to offset their Complete Lack of Ranged-Attack Capabilities. Because of New Developments in Bit Technology, These Bits have a Higher Performance and Reduced Need to Recharge.
- Shield Bit: Shield Bits come in a Group of Nine and When Combined into a Shield provide an increased Defense against Beam Weaponry and Physical Attacks. They are Controlled and Coordinated by The Mobile Suit's Artificial Intelligence. While not as Powerful as The Beam Weapons Other Bits are Equipped with they are Excellent for Close-Range Firing, Deterring Enemy Units from Advancing and When used In Conjunction with Trans-Am, The Bits have 3 Times The Performance Capabilities, Making them Strong Enough to Repel or Block Beam Fire from a Heavy Battle Cruiser.
- Sword Bit: Stored in Some Models of The Composite Shield Booster are Six Sword Bits, of which there are 3 Different Types: A, B and C. 'A' Bits are The Longest, 'B' Bits are Medium in Length and 'C' Bits are The Shortest. All The Bits are usable as Remote-Controlled Weaponry, or as Hand-Held Swords as they Contain Hidden Handles. They also Possess Many Attacking Roles such as Attacking Individually or Forming Up to become Either a Buster Rifle or a Buster Sword. In Addition to Offense, The Bits can also create an I-Field when Positioned Together in a Circle and their Defensive Capabilities are Higher than The Holster Bits. The HRL has experimented with Specially-Designed Sword Bits Capable of Facilitating Teleportation by Grouping into a Circular, Portal-Like Formation, Using a Thick Saturation of Minovsky Particles as a Gateway. However, The HRL have never managed to Perfect The Teleportation Function so The Technology remains Unreliable and Difficult to produce so only Three HRL Mobile Suits are Known to be Equipped with Sword Bits that have this Ability. Overall, The Sword Bits are Very Versatile. Due to their Limited M Particle Storage Capacity, They need to return to their Docking Ports in The Shield for Periodic Recharging to Ensure their Continued Usage or be Rendered Inoperable.
- T Bit: T Bits are A Pair of Remote-Controlled Weapons usually stored on The Mobile Suit's back. When Deployed, They Allow A Mobile Suit to Perform All-Range Attacks and Can be used for Both Ranged and Close Combat. For Ranged Combat, The Bit's Blades Open, Allowing Beams to be Fired from an Emitter at The Center. For Close Combat, The Blades can Spin at High Speed like a Drill for Piercing through Enemy Machines. The Bits can also be Thrown like a Spear at The Enemy, and Can Serve as Thrusters when Attached to a HRL Mobile Suit.
- Underwater-Use Bits: The Underwater-Use Bit Mounted Prototypes are Equipped with Collapsible Claws, A Heat Knife, 60mm Beam Gun, Two Anti-Submarine Torpedo Tubes, Large Drill, Laser Torch, and A Quick-Deploying DPD (Diver Propulsion Device) for Increased Underwater Mobility.
- Wired Large Funnel Bit: Wired Large Funnel Bits work in Concert with The Two Primary Arms of An HRL Mobile Suit. Five of these Large Wired Funnel Bits are Docked with Each Sub-Arm Unit, and When Destroyed, A Spare Set Stored Within Both The Primary and Sub-Arm Units can be Deployed as Replacements. As with Other Funnels and Bits, The Wired Large Funnel Bits are used to Engage Multiple Enemy Units or Overwhelm a Single Target. Each Funnel Bit is Armed with a Beam Gun that can be used While Docked or When Deployed as Wire-Guided Remote Weapons and is Capable of Melting Through An Enemy Mobile Suit's Armor and is Ideal for Dealing with N² Weapons. These Funnel Bits can Hijack a Target Mobile Suit by Deploying Three Drill-Tipped Wires that Latch onto and Drill into The Target. Once Hijacked, The Enemy Mobile Suit can be used to Engage Other Enemies. While The Bits Lack The Dexterity of Regular Mobile Suit Manipulators (Hands), They are still Capable of Pinning Down Enemy Suits and have Enough Strength to Crush an Enemy Mobile Suit's Head.
DRAGOON Pod Deployment and Bit Control System:
The DRAGOON (Disconnected Rapid Armament Group Overlook Operation Network) System is a Weapon Control System Developed by The HRL to Assist in Guiding Remote Weapon Systems relieving some of Strain on The Pilot. The System allows a Single Mobile Suit Pilot to Control Several Smaller Weapon Pods to Attack Enemies from Different Angles, Using a Quantum Communication Network (that Functions on Similar Principles as The Quantum Computer Virus Transmission System) to send Signals to move them around The Battlefield.
The DRAGOON System is Powerful enough that a Mobile Suit Equipped with this System, In Combination with a Skilled Pilot, Can Match or Overwhelm The Firepower of an Entire Team of Conventional Mobile Suits. In The Time before The Trilateral Security Conference and The Peace Accord that would lead to a Uneasy Peace between The World's Three Global Superpowers, Krose Von Treze proved The Formidability of The DRAGOON System by Destroying 25 AEU Mobile Suits in Under 2 Minutes.
This Type of Bit Control System is a Combination of Specialized Hardware and Software that Remotely Controls and Manages The Bits for The Pilot. The System itself can be Controlled by a Pilot, An Artificial Intelligence Support System, or a Combination of The Two. If Managed by a Pilot, The Pilot must be able to Co-Ordinate and Configure The Actions of The Bits while Simultaneously Engaged in Battle which for a Normal Human is Considered Impossible since it pulls so much of their Attention During Combat. The Bit Control System Assists in Delegation of The Bits to allow The Pilot to utilize The Bits with Less Difficulty.
The DRAGOON System is Only Effective with a HRL NewType Pilot; Because of their Use of Quantum Brainwaves The Pilot can Mentally Direct The Bits to make Immediate Changes in Action During Combat. While a normal human would have a Slower Reaction Time with The System, Which is a Liability in Combat.
The DRAGOON System is Typically used with Shiled and Rifle Bits. The Shield Bits and Rifle Bits used by Many HRL Mobile Suits are Remotely Controlled through The use The Mobile Suit's Artificial Intelligence Support System at least in part to lessen The Strain on The Pilot when they are Deployed. The Bits are Capable of Full Manual Control, but The Stress on The Pilot Increases Exponentially and even more if they have to Keep Track of Multiple Targets while Piloting and Directing Multiple Bits Simultaneously. When More Firepower is needed The Pilot can instruct their AI to Switch The Shield Bits into their Purely Remote Offensive **** Mode. The Bits can Individually Fire Upon a Target(s) or Form into Two Cannon-Like Guns upon Larger Targets. In Defense Mode, The Shield Bits can surround The Mobile Suit as an Active Shielding System. The Bits are Maneuvered Remotely through The AI to protect The Mobile Suit and Can Intercept Incoming Fire from Enemy Mobile Suit Units. The Bits can be used to Form One Large Shield to help Snipe Targets Uninterrupted from Enemy Fire and/or Shield Friendlies in Battle. The Bits Speed is Increased through Trans-Am, giving The Mobile Suit a Near Perfect Defense System at least for a time.
AMEMBO (Augmented Mechanical Equipment Mobile RObot):
The AMEMBO (Augmented Mechanical Equipment Mobile RObot) is Designed as an Unmanned Mobile Support Craft, Used to Deliver Special Weaponry, Equipment, Replacement Bits, Supplies, Fuel, and Whatever else might be needed.
Armaments:
Originally The AMEMBO Was Not Equipped With Any Weapons But Since They Are Only Deployed In War Zones Where The Fighting Is Heaviest.
Fixed:
Being Used In Heavy Combat Zones It Soon Became Apparent That The AMEMBO Would Need To Be Armed.
- Linear Gun: Mounted Underneath The AMEMBO's Forward Sensor Pod. Although Weaker than Beam Weaponry, It is still a Powerful Weapon as a Single Shot can Penetrate The Hull of a Nazca-Class Heavy Destroyer. The Linear Gun fires Electromagnetically Accelerated Physical Projectile and Usually serves as The AMEMBO's Main Weapon.
- 40mm Vulcan Guns: The AMEMBO is Equipped with a Pair of Built-In 40mm Vulcan Guns. The Vulcan Guns are a Small Caliber Armament that is useful for Restricting The Movement of Enemy Units and Intercepting Enemy's Attacks.
Optional:
In Addition To Its Standard Armament, The AMEMBO Can Be Outfitted With A Number of Dangerous Weapons To Aid It In Its Mission To Deliver Its Cargo and Provide Support.
- Gunbarrel Pod: The AMEMBO can be Equipped with up to Four Gunbarrel Pods, A Type of Equipment Storage Pod combining An External Large Mobile Suit-Use Propellant Fuel Tank of Two-Layered Construction (One Layer Containing Compressed Fuel Pellets Composed of Deuterium and Helium-3, and The Other Holding Extra Coolant) and a Thermonuclear Pulse Thruster Unit in Addition to Ample Storage Space for Weapons, Equipment, and Replacement Parts. As its Name Suggests, Each Gunbarrel Pod is Equipped with Hidden Weapons which include 60mm Vulcan Gun, an Array of Small Beam Weapons, Retractable Autocannons, and 9-Tube Turopov Anti-Armor High-Velocity Micro-Missile Launcher.
- 8 Chaos Mines
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The Apex of Control
A Young Man's Perverse Journey To Become The World's Most Powerful Mind-Controller.
The Ultimate Mind Controller, The Ultimate Universe, The Only Catch... He Doesn't Know It Yet!
Updated on Jan 19, 2025
by Marcus Dark
Created on Jan 1, 2020
by Marcus Dark
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