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Chapter 47 by MightyViking MightyViking

What's next?

FFF - Stand watch

You have to stand watch. This place is untouched. The only possible reason for that is that it must be dangerous.

As Chastity and QT sleep, you explore every inch of this structure. It only has two rooms: the bathroom and the sleeping area. The building is sturdy, the roof is intact, and it has two doors: one at either end of the sleeping area. The doors aren’t so bad, but the windows are just glass behind old, faded curtains. For this place to be secure, you would need to reinforce the doors and either board up or barricade these windows. You could use the bunk beds to do that, but not while Chastity and QT are sleeping, and not while you’re trying to keep a low profile.

Meanwhile, it seems like everything in this building is exactly the way that it must have been when the bombs fell. Nearly every bunk has a bag on it or nearby, and the bags contain all manner of things, mainly clothing. You don’t find any useful supplies, but some of the clothing has held up over time: it’s a certain type of garment that all the people who lived here must have had. The fabric is pink and a little shiny. It’s physically strong, but not as strong as a Vault Suit. They’re basically shirts, and they have different names and numbers on the back. There’s a symbol on the breast and the arms have FUTA on them.

You scavenge enough clothes that tomorrow, the three of you will not have to wear your soiled Vault Suits.

During the night, you hear movement outside. You don’t want to draw attention, so you resist the urge to peek out the windows and just stay quiet.

Dawn breaks.

Chastity wakes up horny, and QT wakes up grumpy. You would have liked to get an early start today, but you just can’t. It wouldn’t be safe. You’re so exhausted that even the sounds of Chastity giving QT a vigorous titfuck can’t keep you from drifting off.

You dream of Daisy. In the dream, you’re on an examination table in the vault and she’s helping you with your new sweat and oil problem by giving you a sponge bath. You can’t see her face, but you like hearing her giggle.

You wake up to find Chastity modeling some of the looted clothing for QT. They have already moved the bunk beds to make the building less ****. QT’s mutation has made her grumpy, but she still has the use of her brain. You talk briefly about your options, but you have to face some hard truths.

Chastity would have difficulty traveling even somewhere that you were familiar with. And QT doesn’t trust herself. She’s afraid that she’ll lose her cool out there and get you both into trouble. They have to stay here and take care of each other. You’re the only one who can still function well enough to venture out with any chance of coming back alive.

You’ll need something before Chastity will be able to leave here. A way to reverse her mutation? Some better equipment so you can at least cover her? Some **** to calm her down?

And, of course, if you aren’t too late, you came here to help Shell.

You don’t even know where to begin. Chastity and QT have enough food and water for two days. You’ll have to explore this place, learn what you can, and come up with some kind of plan.

Chastity and QT give you a kiss, and you leave the building.

In daylight, all of this looks very different. There are other buildings, some of which are large. Old paths are cracked and broken, but that gives you a place to start. The afternoon is hot and still. You sweat, but you’re getting used to that. However, all the stealth in the world won’t save you if your enemy can smell you, and you are disgusting.

You’re hesitant to enter these old buildings, but you move from structure to structure, trying to understand what this place once was. In addition to the buildings, there are big fields that must have been used for something. Maybe it’s… a farm. And that place where you spent the night is where the farmhands slept.

For all your exploring, you’re learning very little. You approach the largest building, which will be easy to get into: huge windows make up many of the walls, and of course, they’re all broken now.

You haven’t seen any sign of those things from the forest. You suspect that they stay in the shade to avoid the heat. That, or they prefer to come out at night. Still, you don’t feel safe. There’s something about this place.

Something matters here. Enclave? The Sisterhood? They were interested in the Green Forest for a reason. Maybe there are answers inside one of these buildings.

But you can also see what appears to be a lake in the distance. And according to your Pip Girl, the radiation levels are remarkably low here. So there’s a chance that water would be safe to bathe in.

You slept away most of the day. The sunlight won’t last forever.

Explore the building?

Or check out the lake?

What's next?

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