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Chapter 15
by
TheFallacyGuy
End of Episode 1 or something. I don't know. I haven't thought this through.
Episode 1 Recap
I'm trying something new here.
--- Notes About Stats ---
The character descriptions have "stats". Don't mind them that much really, it's just a writing tool for me to help writing different scenarios. I describe them as:
Brawling: A mixture of martial awareness and brute strength. Somebody can be strong, but not good at fighting, and vice versa.
Survival: A slurry of things. It's perception, endurance, mental fortitude, and survival know-how. So while Emily is relatively frail, she does have a decent survival score due to her medical capabilities.
Movement: Agility, stealth, speed. Not much to this one, honestly, but it's still important.
Gunslinging: Aim and know-how mostly. I also vaguely incorporate explosives and bow and arrows into this category.
Knowledge: Scholarly knowledge that is. How good people are at abstract and less pragmatic thinking.
Charisma: Not necessarily just how good they are at arguing. More how they can intuitively and subtly make people sympathize with them.
Luck: Divine intervention.
--- Main Characters ---
Jess (That's you!): 29 years old. An orcess. 6'1". You have green skin, long black hair, and a ripped body. You have dark green eyes, b-cup breasts, small tusks, and a 10.5 inch wiener, which is fairly average for a futanari orc. You were a hunter for your tribe, but was exiled, when you spared the life of Emily.
Hardened by a life with orcs. Needs to learn the value of attachment. Great physiology, and moderate experience with guns.
Brawling: 8
Survival: 10
Movement: 6
Gunslinging: 5
Knowledge: 2
Charisma: 2
Luck: 1
Emily: 25 years old. A raccoon-human hybrid. 5'6". She has round fluffy ears, a ring-tail, and tanned skin. She fits a c-cup, and has some messy auburn hair that reaches a bit beneath her shoulders. A do-gooder who wants to bring as much help to the desert as she can. Very inexperienced in the life of the more rural areas of the desert lands. Quite gifted apothecary that also has some expertise as a doctor. You've grown attached to the girl.
Brawling: 2
Survival: 5
Movement: 5
Gunslinging: 2
Knowledge: 9
Charisma: 7
Luck: 5
Claire: 19 years old. A cute little frog-human hybrid girl. 5'4". Teal skin, webbed fingers, big round gray eyes, green hair, mucus-like saliva and sexual fluids. Her tongue extends fairly far and is quite sticky. A-cup and quite tiny in general. Her parents got murdered in a **** raid. She is quite timid and fairly fragile. She also has some attachment issues. Other than that she is a complete sweetheart. She is not especially gifted in anything, as far as you know.
Brawling: 1
Survival: 2
Movement: 7
Gunslinging: 2
Knowledge: 6
Charisma: 8
Luck: 8
Aayesha: 31 years old. Lamia sheriff. Stands tall at around 5'8", but her full length with the entire tail is just shy of 13'. Brown skin, and a tail that's a darker shade of brown. C-cup chest, and a nice butt. Purple hair, and a long tongue. Extremely experienced gun-slinger. Law-abiding, but mischievous. Drinks a lot. She takes her job very seriously, but also has her own moral compass she navigates after.
Brawling: 5
Survival: 7
Movement: 3
Gunslinging: 10
Knowledge: 4
Charisma: 4
Luck: 1
Farah: 23 years old. Dark elf. 5'7". Silver hair, silver eyes, DD-cup breasts. Perfectly rounded body. She is quite a flirt, and has never been ashamed in her sexual prowess or desires. She will gladly use them to get what she wants. Useless in a fight, but quite good at deception. You think there is more to her story than she is letting on. You are not entirely sure if she is actually into you, or if she is using you. Or both.
Brawling: 4
Survival: 2
Movement: 5
Gunslinging: 6
Knowledge: 6
Charisma: 8
Luck: 5
Trisha: 27 years old. Gargoyle. 5'11". Big wings, completely gray body, and slightly darker gray hair. D-cup breasts. The right hand man of a big notorious bandit leader. Despite her profession she is quite stoic in nature. Not a very emotionally driven person. Doesn't partake in any vice. Excellent brawler, less than stellar marksman. Is really fast and can fly.
Brawling: 7
Survival: 6
Movement: 9
Gunslinging: 1
Knowledge: 7
Charisma: 3
Luck: 2
???: To be revealed in episode 2
???: To be revealed in episode 2
--- Secondary Characters ---
The Kobold Gang: Goons that have probably been hired by the employer of Trisha. Foul-mouthed, anarchistic, lowlifes that have committed about as many crimes as the brain cells they have lost to drinking. They also have a serious B.O. problem.
The Boss: Trisha's employer and the person who hired the kobolds. Nothing else is known.
???: To be revealed in episode 2
???: To be revealed in episode 2
--- Places of Interest ---
Manifest Belt: The name given to the entire desert region. An unconquered land filled with lawlessness and unforgiving fauna. It is not part of any country and is therefore international territory. It has been up to the town's themselves to decide how to govern.
The Infinite Barren: The northern part of Manifest Belt that has the most ruthless driest desert. The last place in the entire world that cartographers haven't been able to produce reliable maps for, since no one has made it very far into the desert without dying, but most assume it's just more sand.
Orc Camp: It doesn't have a name, since orcs don't really care. More orc camps exist, but this one in particular is the northern-most camp in the Manifest Belt. A rough lifestyle where survival at all cost is the only real life lesson that is taught. Every decision is made on the basis of what helps them survive, be it either moral or amoral. This is the camp you grew up in. The camp is made of tents and huts and primitive fences.
The Last Post: A small rural town at the edge of the Infinite Barren. Mostly there as an outpost for the few brave souls who wants to wander into The Infinite Barren. The town's biggest export used to be meat from various desert creatures, but as Undercreek grows more purveyors and hunters sell their meat directly to the big city, instead of through the small town.
Undercreek: The fourth largest city in Manifest Belt, and houses Murk Lake, the second largest lake in Manifest Belt. The city is buzzling and has been growing recently as the climate has become more agreeable. It is also seen as bit of a haven for seedy practices as darker trades and services has become more commonplace.
What's next?
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