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Chapter 2 by AeylinFaith AeylinFaith

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Dungeons

~Dungeons are the only way for players to earn their XP, gear, and demise.

  • Each should have a (clear or hidden) goal and must allow the player to 'Win'.
  • Each dungeon should be unique in layout, TRY to add your own creatures/puzzles/traps or maze.
  • It needs to have a minimum and maximum entry-level/skill rating.
  • Challenges can be in the form of puzzles, traps, and guardians.
    Each allows the player a chance to fail AND succeed. (No auto fails/wins).
  • It can have as many branches and challenges as you desire.
  • It is recommended to scale the monsters as the player progresses through the dungeon and have them equal or 1/2 lvls above the player.

PLAYERS NEED:
A character sheet, a physical or digital set of D6 & D20, and perhaps a free hand :).

SUBMIT DUNGEONS HERE!

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