Which door does Scythe choose?
Door #2
The door opens up onto a large, dim room. It's not entirely dark, but it's impossible to see where the light is coming from. Another door is visible on the far side of the room, and the space is seemingly filled with nothing but draped-over furniture. Clean white sheets cover dozens of tables, chairs, and other furniture all crammed inside.
All the furniture seems to create a miniature maze, with different paths open between them that Scythe can just make out by peeking over from where he's standing. It would be relatively simple to navigate his way through, but... somehow, this room gives him a bad feeling. He can feel that something isn't quite right, even if he doesn't know what it is.
What does Scythe do?
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