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Chapter 28 by Zurai

What is your plan?

Distract, divide, and conquer

Even if the guards are actually manikins of some type, you won't be able to fight them; there are two of them and there's no way something that big would die to a single Flame Jet even with the double weakness to fire that the boar had. So, a direct **** is out. You only have level 3 in Stealth, so unless they are the worst possible guards they would detect you if you tried to move past them into the tunnel. It's never safe to plan on your enemy being incompetent. So, sneaking past them is out.

That leaves you with two options. You can either try and find another way in, or you can try and get at least one of the guards to leave its post. You discard the first option as you don't even know that there is another way inside and even if there was, you're running out of time. It's at least the local equivalent of 5 o'clock in the afternoon and you won't have light for too much longer. You also do not feel safe sleeping in the city; between the nightmares and the hunting packs, you're pretty sure you don't have another day in here. Anything you do is going to have to be done today.

If you can't kill the guards, can't sneak past the guards, and can't bypass the guards, then the only choice remaining is to trick the guards. You need to get them interested in something other than guarding the tunnel. There are still holes in this plan -- the guards might not be willing or able to leave the tunnel entrance, you might not be able to make a suitable distraction, the guards might have abilities you aren't accounting for, heck your theoretical distraction could even work too well and draw too much attention. Despite all of the potential problems, it is the only choice you see with even a minimally realistic chance of success.

You back away until the tunnel entrance and its guards are completely hidden in the mist, then begin to canvass the nearby area. All you really find are ruined buildings and piles of rubble. Still, an idea begins to form in your head. First, you need to keep the patrols away from you. You're almost certain they're tracking you by scent, so with a rueful shrug you begin stripping out of your armor and clothes. Sorry Roark, I'm sure this isn't how you envisioned me using the armor you gave me...

You make a bundle out of your clothes and armor and make sure to rub it really well on your groin and arm pits. A little gross, but it should provide a big scent source for the sniffers. You find a nearby building with a narrow entryway none of the manikins you've seen could easily fit through and work the bundle inside, making sure to rub it all over the entrance to spread your scent there, too. You want this to light up like a big neon sign, but not be quick and easy to access. You backtrack as best you can directly along the path you took to your scent trap so that there isn't an obvious scent trail leaving the scene. Step one, complete.

Step two is finding a pile of rubble which has decayed so much that the larger stones have broken into rocks small enough to fit into your box of holding for ease of transport and access. You gather about a dozen small rocks of roughly the same size, shape, and weight, and put them into the box; as you hoped, they all stack into a single inventory slot.

Step three is saying a silent apology to Brighid and carefully, quietly snapping the head off of the spear she gave you, leaving the shaft behind. You aren't going to be fighting anything hand to hand anyway, the spear is large and bulky, and the head is long enough and sharp enough that you're pretty sure you can kill yourself with it quickly in case you get cornered. It's a gruesome thought, but you'd rather have the option of giving yourself a relatively quick **** instead of risking being captured and kept alive.

Finally, step four is to hope that the guards are alive, more or less free-willed, and stupid enough to fall for what you're about to pull. If they could just be bored and not overly fond of each other as well, that would be golden.

Using all your minimal skill at Stealth, you approach the tunnel entrance not from the front, but from almost directly to the side, just enough that you can make out the nearer guard and have a good idea of where the far guard is. You reach into your box of holding, grab a rock, heft it a couple times in your hand to get a feel for the weight, and throw it as hard as you can at the further guard. Your first throw misses, but you weren't counting on it to hit. It clatters off of the inside of the tunnel and the guard stirs.

"Huhhh? Wut wuz dat?" you hear from the far side of the tunnel. The guard's voice is deep and thick, like its tongue is swollen. Even with your Trait it's a little difficult to understand them.

Congratulations! Through your Cunning Linguist Trait, you have learned to speak and understand Ghirantish.

"Wut wuz wut?" the one nearer you asks.

Step five complete. You grab another rock from your supply, correct your mental estimation of where your target is based on where the voice came from, and throw again.

"I heard somef-- Owww!" Bullseye! This time your throw connected. "Somefin jus hit me!"

"Wuddaya mean somefin jus hit you?" the nearer guard asks, and you throw another rock and then immediately begin moving in a wide arc towards the other side of the tunnel entrance.

"I mean somef-- OWWW! Stop frowin fings at me!"

"I'm not frowing anyfing, why you always gotta blame me for everyfing?"

"I ain't see nobody over dere but you!"

"Dat's cuz dere ain't nobody over here but me!"

"Den stop frowing fings at me!"

"I jus said I ain't-- Owwww!" While the two guards argued, you managed to work your way around to a point much closer to the guard you were originally throwing at and beaned the now-farther away guard with a rock from your box of holding.

"Oh, wudder you bitchin for?"

"You frew somefin at me!"

"Did not!"

"Did-- OWWW! You jus did it agin!"

"You's da wun frowin at me, I ain't frowin at you!"

Finally you hear what you have been waiting for: the crash of a larger rock being frow--thrown. The far guard misses its target and the rock shatters against a nearby building, but its yelled shout of, "Now I'm frowin fings at you!" is music to your ears. You see the nearby guard reach down and pick up a rock the size of your head and fling it in the general direction of the other guard. This time you hear a meaty smack as the rock connects and a roar of rage from its target. You quickly back up as the two guards begin flinging heavy rocks around and then finally one charges at the other in a fit of rage. Plan successful! Now you just need to hope that they're too busy beating the shit out of each other to notice you slip by.

Do you make it inside?

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