Chapter 2 by HistoricoPublius
Who's at the door?
Author Notes
This section is mostly for me to keep some notes for myself, but feel free to comment/ask questions here.
Boons:
Practical
Wealthy - start with extra gold
Blessed - start with extra Inspiration
Charming - boosts relationship gain in social situations
Rugged - you gain extra HP
Popular - start off with extra Rep
Expert - allows you to earn income between adventures by practicing a trade - requires conditional branch in each Downtime
Sexual
Magic Mouth - boosts relationship gain when you pleasure someone orally
Dominant - unlocks story trees, prevents mind control
Magic Cum (male only) - boosts relationship gain when someone takes in your cum
Perfect Pussy (female only) - boosts relationship gain when you have vaginal sex
Anal Expert (female only) - boosts relationship gain when you have anal sex
Rough Rider (male only) - boosts relationship gain when you mount someone from behind
Flaws:
Submissive (female only) - unlocks story trees, susceptible to mind control (how much is dictated?)
Prideful - locks in some (bad) story decisions - challenges
Hedonist - unlocks some story trees, but forces you to spend money in downtime - "bonus" branch after Downtime finishes
Whore (female only) - grants you money during downtime but hits your reputation - required second Downtime action
Womanizer (male only) - known womanizer; relationships advance more slowly
Romantic - makes it easier for others to deceive you, grants boosts with certain (also romantic) individuals
Boor (male only) - boosts your recovery during downtime, but adds a hit to Reputation
Virgin - limits sexual options, at least in early game, but gives you extra starting Inspiration
Traits that limit story options (and thus should have "false" flags): Submissive, Prideful, Whore?, Womanizer, Romantic, Boor, Virgin
Cohorts
I'd like to get a cohort system set up that's actually meaningful. This means for every character who could join the party/be at risk, I'll need:
A health tracker (simpler than the player's, e.g. a tough character has 4)
A relationship meter
A living/dead switch - when intro'd, they should have a hidden status, "NAME Living = True" turned on. If they drop to 0 hit points, that switches over to False. Having them join the party, etc., should require that the status be true
Inventory
It'd be good to be able to check your inventory. This means making a whole shit ton of hidden toggles like, "Sword Held" etc. that it can check for.
Story Cycle
Adventure Setup -> Adventure -> Downtime, repeat
Downtime should have 2 actions (so if you have both Expert and Whore you're able to do both and required to do the latter)
Available Inventory
Always formatted as "X Held" T/F
Weapons
Longsword, Dagger, Staff, Mace, Rapier, Sling, Bow
Armor
Shield, Chainmail, Leather Armor, Chain Shirt
Tools/Class Gear
Spellbook, Lockpicks, Medic's Kit, Lute
Generic Gear
Torches, Lantern w/oil, Healing Potion
Available Mage Spells
Try to keep it so they only check to see if it's TRUE. Formatted as "X Spell Known" T/F
Bolt - a ranged, unerrant attack
Aegis - conjure a shield that surrounds an area, as long as no one goes outside it (can be broken with attacks)
Conjure Oil - coats an object or area in slippery grease
Slumber - causes creatures in a small bubble to fall into a deep sleep, though they can be woken up
Facechange - makes you look like someone else of your choosing (including clothes)
Enchant Blade - makes a hand-to-hand weapon stronger
What's next?
- No further chapters
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Delver of Dungeons
A Fantasy Game
You are an adventurer in a small town seeking to make your fortune! Can you do so without falling prey to the machinations of wild monsters, scheming wizards, or your backstabbing peers?
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- spanking, dominance, degradation, prostitution, blowjob, cunnilingus, doggy, facesitting, swallow, passionate, 69, riding, missionary, fingering, creampie
Updated on Jun 24, 2023
by HistoricoPublius
Created on Apr 22, 2023
by HistoricoPublius
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