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Chapter 4 by Kingofthefutamonsters Kingofthefutamonsters

What more information should be added about the Eldar?

Asuryani/Craft world Eldar

After the birth of Slaanesh, the Asuryani became the most numerous faction of the Eldar. After leaving behind the more debaucherous Eldar, they decided to live in craft world rather then on planets. These craft worlds have entire ecosystems inside them. Countless plants and animals from the Eldar Homeworld aswell as enough room for many buildings.

Unfortunately the Asuryani didn't grab any of the most advanced technology the Eldar had, wich was on Commorragh at the time. So the Dark Eldar actually have better tech then them. However do to Slaaneshs taint on their souls, they can't store their souls in Spirit Stones.

Do to isolating themselves from the rest of the galaxy, the Asuryani became the most prejudice of all the Eldar. They would sacrifice a million Toa to save 1 Eldar that only had a few days left to live.

Wanting to regain control over their lives, they created the path system. Rigid disciplines Asuryani can practice and master to better themselves. Once an Asuryani masters a path, they are expected to start a new path. To get a large variety of experiences and grow as people. However some Asuryani refuse to change paths. Obsessing over the path they are currently on and taking that path beyond what is considered mastery. This is called getting lost on the path.

What is some more lore that should be added about the Asuryani?

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