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Chapter 27
by latexdoll
Break in again?
A bit of computer work gives another plan.
Punching in the address into your internal computer, you discover it will take about 20 minutes to get back there, not to mention it is probably unlikely that she would be taken there anyway. So you come up with another plan. Looking at the building in the net, you spot a data entry point and check it out. As you dig in further the code seems to melt away as you key in for the graphical interface responders that you began to notice while you were digging around earlier trying to find info on the devil girl before. As you key each of them in the code and text more and more melts away in favor of actual graphics till it seems more and more real. Swooping in you duck past the security that now has taken the form of huge dogs patrolling the perimeter, your mind flashes over the controls on your computer, yet you soon realize that if you plan to do this more you will need to have programs running, and probably an actual full computer to protect your brain, as you get the feeling that anything in here could fry your brain if they got a hold of you. But like this you seem to be little more than a ghost in the machine peaking about, as you move like a blur, a shadow among sleeping giants. Racing into the building you soon find a link that leads you into the internal camera databanks and are able in just a few seconds to confirm that she isn't here. Digging further you try another idea, assuming they hired someone like you to take her, there might be a money transfer. Sure enough you find a payout of $150k recently, but it was simply issued and removed as cash. “Damn.” With a blur you are out of there and down to the bank where the money was taken out to see if you can find something there, but sadly using only your computer all you see at the bank is a massive black block of obsidian. “Ok, so that looks a bit too hard to get into.” that gives you another idea, across the street you find a cafe and all around you find cameras just waiting to give up their secrets, searching all of them for the exact time of the withdraw, you find something promising. A man in a business suit very similar to the one the German guard was wearing walks out of the bank with a large silver case right after the money is taken out. Flashing from camera to camera you are able to find the trail that leads from the bank to another sealed location you guess is a meet.
There the man leaves without the case, but soon after a group of 5 men, mostly gang member types walk out of the block of lead, well that is what it looks like to you here anyway, and into several cars and a single motorcycle. Following this group to no surprise leads you to the club “Inferno” where you are not able to see in but you recognize the outside. Lots of glass spraying out as well as massive fleeing throngs of people later you watch quickly till you see the same cars, minus one, speed off into the night. This time it proves more difficult to follow them, yet in jumps and leaps you catch them over and over till you see them come to a stop at the west end of town near the coast where police rarely tread. Looking at the input you figure the feed is not that old and you are pretty sure she is in an old abandoned warehouse that you are pretty sure the cars disappeared into. Your mind snaps back as you power down your computers com link you used to search the net and fire your car to life. Soon you are speeding through the night, windows down, with a nice big grin on your face. “I am so cool.” You say as you click on the radio.
A half an hour later, a good two blocks from the warehouse, you click off your lights and slowly eek forward till you find a good place to pull your car off the road behind an old shipping crate. Grabbing your rifle from the trunk you sling it over your shoulder and make your way toward the building, trying to stay out of sight. Running the last block and a half or so gets your heart pumping and by the time you get there you have a nice sheen of sweat over your body. As you look in using your magnified sight as well as dark vision to try and pick people out, you only spot 2 guards outside of the building. They seem to be guarding the only man sized door that opens inside on this side of the structure. Taking a quick moment you check the two sides to the left and right, and not seeing any other guards you move in. Looking around you see no easy to approach any closer than a hundred yards or so without being seen. Hunkering down you pull up the rifle and sight in on the right eye of the guard on the right. Just before you pull the trigger, however, you realize the error of your action. “Fuck this gun isn't silenced. Crap I should have got a silencer for it.” A quick look to the little roll of $900 cash reveals the possible error of that idea, but slinging the gun over your shoulder again you instead pull out the silent pistol. Taking a bead on the guard again, your cybernetic sight tells you to aim ever so slightly high at this range. Slowly you squeeze the trigger and let a burst fly. The guard hits the wall with a thump causing the other guard to pull up his smg and reach for his radio. A second burst slams into his chest making him grip it, and a third makes sure that he won't be doing anything ever again.
The digital display in your eye in the bottom right corner, almost as if it is trying to slide into view, is a little number 8 informing you that you have 2 bursts left. Quickly moving in, part of you demands you top off the ammo, but you have no idea how to go about doing that as it doesn't use clips. As you hit the door you pull out one of the sticks of ammo and pull back the firing bolt till it clicks and latches open, pushing the stick of ammo down into the gun you are pleasantly surprised as the bolt slams closed pinching off the remainder of ammo neatly. Tucking the now smaller stick of 8 rounds back into its pouch, you mash your ear into the door to try to hear anything, cranking the boost as high as it will go. There is a hum of machinery inside, and possibly a faint voice, but otherwise you hear nothing. Pushing the door open slowly, with only the slightest click, you slip in and duck low, racing behind a stack of boxes as soon as you are in. Peeking up you see 4 guys sitting around a table, one is playing with a deck of cards, the other seem to be content to simply sit there, they each have a smg sitting on the table in easy reach and wear gang leathers like you saw on the video, yet looking them over closely leads you to believe they are anything but. For one, none of their colors match, and for another, they are all clean cut and well groomed, not to mention all of the smg's are the exact same kind, telleride 10mm asps, your computer picked them out on the guards outside, they are simple but effective and smart chipped, a bit more uniform than the average gang. You see no sign of the girl, but there is an inner office beyond them with the door closed. You might be able to sneak around them and get into the office, but if you try and fail you would loose the element of surprise.
Fight or sneak?
Magical voyages, a VR experience.
VR fun is very real and kinky.
Fun romp into alternate reality full of kinky sex.
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Updated on Nov 12, 2024
by latexdoll
Created on Mar 11, 2008
by latexdoll
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