More guides
(Further explanations of the variables)
Formula for determining levels: (strength + agility + (stamina / 10) + skill + tricky) - 40 = level
For the player,
a level of 5-7 gets converted to a 1,
a level of 8-10 gets converted to a 2,
a level of 11-13 gets converted to a 3,
a level of 14-16 gets converted to a 4,
a level of 17-20 gets converted to a 5,
For each foe,
a level of 5-6 gets converted to a 1,
a level of 7-8 gets converted to a 2,
a level of 9 gets converted to a 3,
a level of 10-11 gets converted to a 4,
a level of 12-13 gets converted to a 5,
a level of 14 gets converted to a 6,
a level of 15-16 gets converted to a 7,
a level of 17-18 gets converted to an 8,
a level of 19-20 gets converted to a 9,
opponents and foes:
1 = Ryan
2 = Jack: if incest = false, this opponent is not available.
3 = Bob: if incest = false, this opponent is not available.
4 = {lover}: if lover does not equal male, this opponent is not available.
moves:
1 = using tricky to remove opponents shorts
positions:
0 = starting position, both you and your opponent stand facing each other.
1 = starting position, you on all fours while your opponent is above you.
2 = starting position, your opponent is on all fours while you are above him.
No more guides at this time.
- No further chapters
0 comments
No comments yet
The story has no discussion yet. Leave a note here when a branch gives you something to say.
No chapter comments yet
No one has commented on this branch yet. Add the first note above.