More guides

(Further explanations of the variables)

Chapter 3 by bejjinks

Formula for determining levels: (strength + agility + (stamina / 10) + skill + tricky) - 40 = level

For the player,

a level of 5-7 gets converted to a 1,

a level of 8-10 gets converted to a 2,

a level of 11-13 gets converted to a 3,

a level of 14-16 gets converted to a 4,

a level of 17-20 gets converted to a 5,

For each foe,

a level of 5-6 gets converted to a 1,

a level of 7-8 gets converted to a 2,

a level of 9 gets converted to a 3,

a level of 10-11 gets converted to a 4,

a level of 12-13 gets converted to a 5,

a level of 14 gets converted to a 6,

a level of 15-16 gets converted to a 7,

a level of 17-18 gets converted to an 8,

a level of 19-20 gets converted to a 9,

opponents and foes:

1 = Ryan

2 = Jack: if incest = false, this opponent is not available.

3 = Bob: if incest = false, this opponent is not available.

4 = {lover}: if lover does not equal male, this opponent is not available.

moves:

1 = using tricky to remove opponents shorts

positions:

0 = starting position, both you and your opponent stand facing each other.

1 = starting position, you on all fours while your opponent is above you.

2 = starting position, your opponent is on all fours while you are above him.

Start your own immersive adult AI roleplay story
Ad

No more guides at this time.

Back Start Over View Story Map

0 comments