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  1. Torchship Seraglio

    It is the year 2345. Humanity has expanded to the stars and in the process has fragmented into numerous factions and groups. Foremost among them are the brave and foolhardy souls who push the envelope of known space - explorers, prospectors and tramp traders. These are their adventures! This is a fairly 'realistic' sci-fi story, so there isn't any magic tech, FTL communications or telepathic aliens. MFFF+ / MDom are the main kinks of the story, which might be expanded along the way.

  2. Children of the Flash

    You are a superhuman, granted extranormal powers in a world changing to the existence of heroes

  3. No

    No

  4. Juila's Shrunken Adventure

    This story occurs when Christian Hanson successfully invents a shrink ray. One peculiar part of the shrink ray is it only effects women due to the Y-Chromosome protecting against size manipulation. This shouldn't be a problem as Christian is testing the shrink ray at in his room. He thinks he's home alone, not realizing Juila just entered the house. The characters of the family include: Christian Hanson - age 21, a senior in college studying physics. He's home for the summer and is working on an invention he plans to be a shrink ray. He's aware that it only affects women. He enjoys having a beer and hanging out with his buddies, but also loves his family and his girlfriend. Julia Hanson - age 18, a senior in high school his is currently indecisive about her future. Julia is both very smart and very athletic, and she loves giving her older siblings a hard time. https://www.deviantart.com/tpbeech/art/Julia-Hanson-815054026

  5. My Law

    You're about to wield powers that could make you a demigod, capable of shaping reality itself. But remember, with great power comes great… drawbacks. Each ability has a unique limitation, preventing you from becoming an all-out, unchecked . Here's a breakdown of your extraordinary capabilities: * The Ring: This isn't just jewelry; it's your direct link to manipulating the world around you. However, every alteration comes with an unforeseen drawback. The bigger the change, the more significant the consequence. * The Earrings: A pair of contrasting powers. One earring ensures that whatever you do automatically becomes "normal" – blending into reality without a ripple. The other requires you to consciously declare "it's normal" for your actions to be accepted as such. * The Notebook: Your personal grimoire. To alter reality, you must physically write your desired changes into this notebook. What's written becomes real. * The Mark of Ownership: Want to claim something? You must write directly on the person, place, or thing to establish your ownership. * The Spoken Word: Simply say it, and it becomes true. But beware: your words hold immense power, and once spoken, they cannot be unsaid. Careless wishes can lead to unexpected and potentially chaotic outcomes. * The App: This isn't your average social media. It's an app that allows you to create detailed character profiles of people you know, potentially influencing aspects of their lives within the app's framework. * The Necklace: Adorned with three mystical gems, this necklace grants you the power to control various aspects of your environment. Each gem might offer a different type of control, waiting to be discovered. * The Right Hand's Command: To manifest your desires, you must speak what you want into existence while simultaneously waving your right hand. It's a precise gesture for precise results. * The Bracelet of Reality: This isn't just an accessory; it's a direct conduit to reality itself. Simply wearing this bracelet shifts and changes the fabric of existence around you. * The Tattoo: The ultimate source of your powers. The specific design of your tattoo, chosen by the writer, is what grants you these incredible abilities. These powers will allow you to do almost anything, making you akin to a demigod. But remember, the drawbacks are always present, ensuring that your journey will be one of constant challenge and careful consideration. What kind of adventures do you envision with these powers?

  6. A Good Daughter

    Everly Thrust is fresh out of high school, with no prospects, and a mother who would have preferred having another daughter rather than an unreliable son. But when he gets caught in her room she decides that maybe it isn't too late to make him into a good daughter...

  7. No

    No

  8. New Rules.

    What can long hours, in the night toiling away at a project give you? The fruits of your labour.

  9. A In Ancient Rome

    You are sold as a in Ancient Rome, to serve your masters every pleasure.

  10. Mein schlimmer Onkel Niklas

    Nach einigen Jahren im Ausland trifft Onkel Niklas auf seine Nichte Marie.

  11. Complete and Total Degradation

    Turn respectable women into the greatest submissives of all time.

  12. Femdom Invasion

    Human interactions with various female-dominated societies

  13. For a good time...

    I lock him to the bed and have some fun with him...and a friend

  14. No

    No