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Chapter 5
by
Nemo of Utopia
The Big Question Is, Do You Become A Drider, Or Not?
Waking Up A Drider
One of the peculiarities of The Great Test is that the entire day that it occurs, from the moment of a person's birth the day before to the same moment the next day, are forever erased from that person's memory: the one and only time a Drow ever 'forget' ANYTHING without similar divine intervention: an event that typically only happens this one time in any given Drow's life. The only piece of data they remember is whether they passed or failed and that they are NEVER to speak* of it to another being on pain of utter destruction, body, and soul.
*(Or otherwise deliberately communicate in any way, shape, or form.)
=I passed!= You think in elation standing up out of your bed...
... On eight gigantic spider legs.
=So it's true, the ones that succeed become Driders and the failures remain Drow...=
You look around you and realize you are in a cave, a largeish cave warmed by several fires and smelling faintly of burning herbs...
Is Anyone With You?
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Game Monster
From Creep to Boss
You come into being as a low-level monster, the kind heroes chew through like popcorn. You know the drill, whether you're a player yourself or an artificial intelligence, and you're sick of it. You set out on your own quest: to defeat the heroes at any cost (or at least be an epic boss somewhere down the line).
Updated on Mar 13, 2026
by Witmann
Created on May 11, 2015
by Cantalope
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