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Chapter 56
by
Daylan
Who Gets First Move?
Harmony
Your opponent smirks as her cards lift from Zizana's hand and float over to land on her palm before yours rise from Amelia's hand to hover over to yours. "Now what to do with you," Harmony taunts, bringing her other hand to rest on top of her deck, "Should I crush you in one turn or let you get a chance to understand exactly how far you've stepped in over your head?"
You say nothing, both because you can see not rising to Harmony's bait seems to annoy her and because you are still trying settle the nervous bile bubbling in your stomach. Zizana and Amelia both bow to each other and then back-step their way to the edge of the inner circle, still within it but giving you and Harmony the room you need.
On the first turn a player is not able to summon a monster that requires more than two cards (something about magical energies needing to "warm up" as Liam explained it), so you know that Harmony's threat of a one turn kill is just something she is saying to play on your presumed ignorance. She draws four cards for her first move and since you know enhancing and debuffing spells are only one or two cards at most, you realize she is still going to be making her first summon a powerful one.
"Come forth, Flame Titan!"
At Harmony's call, three of her cards vanish in a puff of flames and, in the blink of an eye, what now stands before her is an eight-foot tall giant with dark tan skin and bright red hair, his red eyes glaring down at you. His lower body is made out of flames and claws made out of fire extend from his fingertips. It is quite a powerful looking creature, made only more so as the other two cards in Harmony's hands vanish in flames as well and she adds, "And I arm him with the Breastplate of the Inferno! Increasing his Level Power to Four!"
It is a simple combo, but one that gets a monster out on the field that is the second highest Level Power someone could hope to put out on a first turn.
Of course, as you concentrate on what energies are attached to your deck, you know you are not going to be able to summon something that outright matches or exceeds that. However, you may be able to play a monster that can buy you time... and if one of the stratagies you have in mind is to work, time is an important thing you need. You draw two cards and they vanish in a ripple of black energy, a feminine figure only slightly taller than you appearing to stand between you and the Flame Titan.
Her skin is a pale white and she is clad in a black, leather thong bikini that leaves almost nothing to the imagination (especially from where you are standing since... thong). She has two large, bat-like wings sticking from her back that are equally black and her hair is a dark blue with streaks of purple in it. Her equally dark blue eyes sparkle with hunger as her purple painted lips quirk upwards in a predatory smile.
"I call Blackhole Succubus!"
Harmony tilts her head to the side, her expression a mixture of confused unfamiliarity and disgust. "Ugh," she grunts, "Of course you'd have one of the pervy looking ones."
She waves a hand in the Succubus' direction as she orders the Titan, "Just destroy it."
To her surprise, Flame Titan does not move and you let out the breath you were holding. As you suspected, her unfamiliarity with a Void Deck means she was not expecting any sort of trap from a monster summon alone. Your Succubus extends her hand, the Titan moving towards her at last but with his arms at his side. When they are close enough, the Titan leans down and the Succubus kisses him full on the mouth... which continues even as the flames on the Titans body begin to wink out and his flesh begins to wither. When the Blackhole Succubus finally breaks the kiss, the withered, smoking husk of the Flame Titan's body hits the ground before her, the breastplate clattering against the ground before it and the Titan's corpse vanish.
"It's her ability when summoned," you explain, "if there's a male monster on the other side she can give up her attack to destroy it even if it's stronger than her."
Blackhole Succubus licks her lips contentedly, her eyes lidding as her stomach glows with the stolen life-**** she is digesting, staying in place and signaling the end of your turn.
Harmony growls as she draws four more cards but then actually smiles at you. "You may be a LITTLE interesting, Worm. A monster-specific trap like that normally needs a separate spell to activate. But your monster did it all by itself, so I'll assume that's a feature of this... Void Element."
The four cards vanish in a ripple of blue energy and now standing before her is a blue-skinned, one eyed monster that towers at twelve feet in height. It glares down at you and the Blackhole Succubus with a fang-filled grin as an almost comically small shield appears on its right arm, the only clothing it wears beyond a large brown loincloth. "Deep Sea Cyclops," Harmony explains, "And armed with the Ability Guard Buckler, whatever you summon next won't be able to pull the same kind of cheap trick on him."
You grunt in frustration. In a single turn she has figured out how your deck works and while she does not know exactly what kinds of tricks you can pull, even that much knowledge means she will be much more cautious in how she approaches you.
"Now," Harmony cries, "get rid of that succubus!"
The Cyclops storms forward and you wince, expecting it to destroy your Succubus in some form of traditional ****. What you, and everyone else watching for that matter, do not expect is for the Cyclops to grab the Succubus by the waist, and lift her off the ground. The loincloth it wears is suddenly pushed aside as the Deep Sea Cyclops reveals that it is armed with a purple-crowned cock that is as proportionally huge as the rest of it. Before your wide eyes (and the equally wide eyes of everyone else watching the duel) the Cyclops rams the Succubus down on that cock, her bikini bottom ripping in half as the monster sinks to the root inside of her.
The Blackhole Succubus, her belly almost visibly bulging from the size of the member she's taking, screams in what appears to be pleasure as she bends backwards, her eyes rolling back and her tongue lolling out of her mouth. The Cyclops only needs to bounce her up and down a few times before it lets out a roar of its own and a ripple of light, forming at where their crotches meet, engulfs the Succubus' body before she vanishes in a puff of black smoke. At the same time, one of the cards from your deck vanishes in a similar smoke cloud, the difference in strength between Harmony's monster and yours.
Taking a moment to readjust its loincloth, the Cyclops resumes its place in front of Harmony as she and you both stare at it in disbelief. Looking over your shoulder at Amelia, you hesitantly break the stunned silence to ask, "That's... never happened before, has it?"
Amelia instantly and rapidly begins shaking her head.
Coughing into her fist, Zizana speaks up with, "It may simply have been an unexpected glitch of magical interaction, given one of the stakes being offered. It should not happen again if it was that."
Harmony, looking quite red-faced, says, "It's your turn, by the way. Let us try to finish this before daybreak."
You take a mental count. After the first turn and a half you currently have thirty seven cards left in your deck but no monsters. Harmony has thirty two left but also has a monster with something to protect it from some of your best options for getting rid of it. The win condition you are working towards needs more time to be viable but you need to decide if you are going to go on the offensive to get Harmony off-balance, play defensively to frustrate her, or find some other way to keep the game going until you reach the point you need it to.
What's Your Stratagy?
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Super Magic School RPG
A magical Sexcapade through your first year in Magic School
You are a new student at a prestigious Magical Academy. You have more magical potential than any person in history and that gains the attention of the girls in your class.
Updated on Jun 2, 2026
by Daylan
Created on May 28, 2016
by conkers024
With every decision at the end of a chapter your game state can change. Here are your current variables.
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