Disable your Ad Blocker! Thanks :)
Chapter 136
by
TumblingMice
What's next?
Inducting the four
Just under an hour after Alastra's defeat, you sit back in your throne room, champions lazily arranged on the couches. Kay lies in your lap, head nuzzled into the crook of your neck, and the paladin's three recent allies kneel at your feet, bodies bared and mouths greedily working your members. Sahr'rhazad paces across the floor in anticipation, while Zalreanne stands on your right with unconcealed enthusiasm. Annie and Cindy giggle in the corner as they alternate wrapping their mouths around Targuk's cock. The leader of the cambions and once-leader of the orcs passively enjoys their attention, standing with disciplined attention, his minions already returned to their level. A moment later a scorched and panting Alastra appears on the ground.
"Welcome back." Your simple greeting is impregnated with satisfaction and malice, and the adventurer glances up with a shocked look on her face.
"What am I doing here?" Confusion turns to frustration and then fear as she processes recent events. "Daemon, you tricked me! We had a deal!"
"I stuck by my word to the letter. As for the spirit..." you pause for a moment and feed a batch of warm milk to Alastra's friends. "Well, perhaps I would've been more accommodating had you not tried to help a certain lich end my existence for good."
"Sahr, you must be able to do something! Don't abandon me! We made a good team, and can still win this!"
The djinni looks down at her former ally with disdain. "Perhaps you should've thought of that before you betrayed me. The imp I suppose I can forgive: he was my enemy, after all, and we both wanted to win. You, however—I didn't know I could find such pleasure in watching an adventurer be brought low."
Alastra spins back to you. "Wait, I can still be useful to you! You offered my friends jobs as your agents and lieutenants, right? Put me there! You've seen how powerful I can be!"
You pause for a moment, as if considering her proposal. Kay opens her eyes and moves to say something, but you put a finger over her lips. She glowers at you but you give her a slight grin, and her expression shifts to curiosity as she awaits your answer. The dragoness gets up after a little tug, a slight pout marring her face, then looks at you expectantly.
"Come with me." Vash moans as you stand up, member leaving her lips, then you pick her up and impale her on two of your shafts. She loops her arms around your neck and starts to work her hips. Next, you lift the other two in your arms, their breasts pressing into your sides. "You know, your friends were much more reasonable. It took them a bit to let go of the inhibitions you adventurers seem to have, but they seem to have come to enjoy what we have to offer here. They even asked to join of their own accord!" You step into the altar room and set the adventurers down, the others filing in behind you. "I'm glad you didn't, though, because beating you this way actually fulfilled a goal of mine—a quest, if you will. Maybe I should be grateful?" Alastra looks hopeful at your words, and you open up the daemonic altar's menu, selecting the next upgrade. She doesn't dare to speak as the abishai file into the room and add to the magnificent centrepiece, four statues of weeping angels and grinning daemons now placed a few feet away from the cloth-covered stone slab.
Unique Structure: Daemonic Altar (Level 6)
Generates bursts of mana by being given appropriate offerings. Level determines maximum amount of mana generated. Mana can be harvested by other dungeon mechanics or used to empower willing outsiders.
Level 6: Accepts larger offerings and generates more mana. Can empower uncommonly strong outsiders.
Upgrade to Daemonic High Altar: Receive a pledge of loyalty from an adventurer above level 50.
Well, that one should be easy enough for a change. You read through the new building requirements before letting your mind return to the situation at hand. "Now, regardless of what role we decide on for you, I believe it's time for you to relinquish the symbol of your alliance with Sahr." Alastra twists the ruby ring off her finger and tosses it to you, then the djinni shrugs and tosses you her own. "Thank you." The rings burst into black flames when you place them on the altar, and you feel mana surge into your body as the altar acknowledges your victory.
"Next, we like to equip our own people—well, monsters—here. We certainly don't use paladin gear." The paladin hands you her sword, her face falling as the magic weapon is consumed by more unholy flames. You give her an expectant look and she begins to remove her plate mail as well, and you direct the huge surge of mana back into yourself for the first time since Celestina joined your lair.
Upgrade Form
All upgrades will improve your base abilities somewhat. Choose an additional bonus specialization.
Contracts: Further specialize in making powerful contracts with adventurers.
Lust: Further specialize in seduction, lust, and charm.
Earth: Specialize in combat spellcasting and learn to cast earth, stone, and plant magic.
Fire: Further specialize in combat spellcasting and improve the effectiveness and versatility of your fire magic.
Rage: Specialize in melee, hand-to-hand combat and in resisting magic through sheer **** of will.
You select contracts once again, eager to enhance the abilities which define your species and have paid off so well of late. The magic wells up within you, breaking bones and tearing flesh as you grow further, shooting up to almost 9 and a half feet. Your fingers elongate as well, but your chest barely broadens, leaving you with a slightly lanky albeit powerful appearance. Your horns uncurl and lengthen, secondary spikes emerging along their lengths, and scales spread across your skin. The skin of your lower back tears apart as a second tail emerges, a long, sharp nail protruding from its tip. You roar in satisfaction and in pain as the transformation completes, then flick open your character sheet to view the non-aesthetic changes.
Azazel, Level 39 Cornugon
Monster, Daemon, Elite Boss, Explicit
Attributes
STR 97, DEX 107, END 82, CHA 173, MAN 167, APP 102, PER 77, INT 161, WIS 132
Feats
Daemonic Lawyer (Greater) — When in the presence of an appropriate ritual circle and sufficient mana you can make powerful binding contracts with mortals which increase both your and their power. Your power is greatest when the dealings concern Arkus, but you have minor power on other planes as well.
Infernal Solicitor (Greater) — You can spend mana from your dungeon to create quests for adventurers, the amount of mana proportional to the quest and its rewards. You must supply any unique artifacts, but can produce other items with sufficient mana.
In addition to a general power upgrade to the spells, the new effects look interesting, but that's a concern for later. You look up to your broken foe, now wearing little more than mundane clothes. "All of your gear." She pauses for a moment then strips down, and you toss everything on the altar; it provides little mana, but you nonetheless enjoy watching her remaining possessions burn to nothing but fuel for your dungeon.
"Excellent; I'm glad to see you've decided to be reasonable. Annie, Cindy, could you show Targuk where he needs to go and then bring the nightmares to the summoning room?" The two maids each give the cambion's shaft a last kiss before standing and leading him out of the room. "Everyone else, this way," you wait a moment then follow the maids through the portal, materializing in a dingy stone room—Zalreanne's dungeon. Chains with handcuffs hang from the ceiling and you grab a pair, sealing them around Alastra's wrists. When they're firmly attached, you lower them until she hangs bent at the waist, glaring at you from her restraints, then designate a new wall to divide the room.
"You'll stay in here for now." Abishai file in and start to build a stone wall around her, leaving a hole through which her waist just barely fits, too tight for her to slip out unless the wall is first removed.
"And when do I get to leave, daemon?" Alastra glowers defiantly as she hangs from her wrists, only her upper body visible. "I can't imagine you plan to just hang me here forever, however much I'm sure you enjoy the idea of humiliating me."
"Oh, this was Rea's idea, actually." The maid at your side smiles. "It's nothing to do with humiliation, really. Just a way to keep things... exciting." You wink and the restrained paladin gives you a confused look. A moment later she gasps, then moans as her body flexes forward. Her breasts jiggle and her arms sway in their chains as muffled wet slaps are barely audible from the other side of the wall. "In any case, you'll stay here until Rea sees fit. You know, you have a bright future as Ikaria's personal maid; she's dying to hear you beg for the honour. As you said earlier, we had a deal." The dragoness in question giggles and blows the new recruit a kiss, then walks up and pets her hair, licking her lips as she watches the paladin's body jiggle from her first fucking at the hands of the head cambion. She just glares at you, panting slightly as she takes the daemon's thrusts, her cheeks hinting at the slightest flush. With that, you walk back through the portal, leaving Kay to gloat and Rea to supervise her new trainee's induction. The world fades to purple and then fades back in, now revealing your summoning circle.
"As for you three, it's time for your rewards." You step to the middle of the circle, materializing parchment and a quill with flicks of your wrists. You quickly fill out the terms, already agreed upon that morning, and Vash steps up first to sign her copy. The pentagram opens wide with a roar of flame and a distant shriek, a gout of flame swallowing the alchemist. Her friends look mildly alarmed until a brown hand reaches out of the portal, their changed friend pulling herself out of the hole a moment later. The adventurer is human no more: two night-black, leathery wings sprout from her back and wrap around her form. Small horns on her forehead; a long, spaded tail curls around her; and tall spikes push her heels up from the ground. Her skin is flawless, smooth and unblemished, and your eyes are pulled to her curves as if by gravity itself. The newly minted succubus looks over herself with awe, flexing her wings and giving her tail an experimental flick. Hecate the witch signs next, then Circe the enchantress last, and soon three succubi stand side-by-side and eye you hungrily. Vash is easily the shortest of the trio; Circe and Hecate's pointed ears and taller stature are all that remains of their elven heritage. You promote the three to attendants to allow them to leave your dungeon, then wave away the menu.
"As you can see, I reward those who work with me. You'll find your new forms are significantly more powerful than your old ones. Your new classes will be slightly different and stronger as well, albeit broadly the same. You should also be able to hide your form." Hecate's daemonic features shrink away to nothingness as she tests transforming back into an elven woman, while Vash tries on the downy wings of an angel. "Be careful, though: as attendants you'll lose any level progress when you die, so while you'll be able to level past 50 you'll have to be careful if you want to stay above your current level for long. We'll see if we can get that fixed longer-term."
"What's our first job, my lord?" The witch transforms back into her daemonic body and kneels, the other two following her.
Hooves clop on the stone floor behind you. "Ah, excellent, Annie and Cindy are back." The maids walk up, leading your three hellish horses behind them. "These are nightmares; daemonic steeds that bond to their riders for life. I was thinking about what to do with them, but I've decided to grant them to you. Once again, I reward good service, and expect much more of it in your futures." You say the words loudly and firmly, directed as much to the djinni behind you as anyone.
"Now, as for that job. I assume you've met Aura, the archfae who's sponsoring Auril? Vesperia, a nereid in her domain, has secretly become my vassal." You run your hands over the wings and horns of the transformed adventurers, eliciting low moans from the newly-minted lust daemons. "Circe, you will become a mysterious and enchanting fae lady visiting from a far-off land. Have her introduce you to the court, and especially to Aura's consort. Do your best to seduce her minions away from Aura and towards Vesperia and yourself. Any cracks in their allegiance will help."
You motion for her to stand, and she does, giving you a slight bow and eyeing your crotch. You shake your head and she curls her lips into a slight frown, and you can't help but laugh at how much she's changed since summoning you not too long ago. "I'm afraid I'm busy, but if you'd like to try out your new forms you have free reign of the dungeon. No doubt more of my underlings and lieutenants would love to get to know their future commanders. Now, as for you two," you rest a hand on the shoulder of each of Circe's companions, "you'll remain and prepare yourselves until I have assignments for you."
Hecate and Vash nod and walk up to two of the horses, Circe remaining behind. She looks unsure for a moment, opening and closing her mouth a few times, then simply gives a slight bow. "Thank you, my lord." With that, she walks to the final nightmare, and the three newly minted succubi lead their steeds out of the room.
"Well, that's just about everything that needed to get done." You sigh in exhaustion at the events of the day. "I appreciate your cooperation, Sahr, and look forward to more of it. You're welcome to stay and visit or to return home: I expect I'll only call on you when I think this tournament is at its end, to keep any surprise I can."
"Thank you as well, daemon. Today was... intriguing. It's certainly given me plenty to think about." She turns to the portal, her elaborate outfit swirling as she does. "I'm going to head back to my dungeon for now, but I appreciate your hospitality." Annie takes the djinni's offered hand and leads her through the portal, leaving only Cindy and your champions remaining.
"Selena, you should probably get out and do some scouting as well. You're the expert, so I'll leave the details to you."
"Agreed—having Alastra out of the fight is excellent, but that Soul isn't going to find itself." She whirls on her heels, robe sweeping behind her. "I'll head out now: as much as that display was entertaining, I've already sat enough for one day. Send for me if I'm needed." The adventurer marches out with a determined look, practically leaping into the swirling purple vortex at the edge of the room.
"And with that, I'm going to go take a swim and then crash. I can't believe I'm saying this, but that was too much scheming for one day. Night all." Ari joins you as you walk towards the portal and the others wave, then the world slowly fades into a swirling purple void.
What's next?
Disable your Ad Blocker! Thanks :)
Dungeon Building For Beginners
Adventures of a First Time Boss
A LitRPG style story where you play as a monster who, thanks to a lucky break, gets the chance to build their own dungeon and become their own boss (Now public. Have fun)
Updated on Jun 10, 2026
by Lordofgoats
Created on Nov 28, 2019
by DosEsh
- 39,800 Likes
- 2,807,144 Views
- 2,517 Favorites
- 4,619 Bookmarks
- 1,005 Chapters
- 139 Chapters Deep
Comments moved below the chapter.
Jump to comments
Comments