What's next?
Plate armour → Healer's Staff
I decide to give the priestess more appropriate gear. So, since the 'armor' is pretty much not there anymore anyway... Let's trade out 'Plate Armor' for a 'Healer's Staff.'
The angle and Arma's posture change again. The Princess shifts to sit more on her side and her stockings vanish along with, strangely, her shoes. Her braids mirror one another again, and the navy-blue of her clothes brightens while hser shorts sleeves slide down her arms and detach, then turn white. She gets another braid around the back of her head as well, and her right hand slides along a staff which rests tip-first along the floor beside her.
Other than the princess herself, the hallway's different too. We're now much deeper within this castle, and lighting is provided by a series of hanging lanterns.
I feel like this is kind of a downgrade in terms of 'sexy' factor, but I can work on that surely. In the meantime: adding the staff was certainly a success. At least, she has 'a' staff.
...What next?
(princess-priestess, pink hair, braided hair, innocent expression, tilted head, one hand forward, kneeling forward on one knee, healer's staff, modest skirt, tiara, inside a castle hallway)
[AN: The best result I could get without going through hoops. It still demonstrates one of the problems this AI model has with staffs: holding them correctly. But even when it gets that correct, it often loses continuity and the staff will be displaced visibly on the other side of the hand, much like a straw in water.]
What's next?
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