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Chapter 4
by
SkyDreamer
The various kinds of encounters one might... encounter
Locations
The rarest of encounters, and often the ones which take the most work to create. Locations can range from simple, like small caves or campsites, to elaborate, like a dragon's cave or a dungeon inside of an enormous tree.
The exit to the forest would technically also count as a location, though bringing that in would open up a whole can of worms for the timeline it's encountered on, so GMs should use that with caution.
Behold, The World!
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IMPREGNATAR | ANARCHY
A FREEFORM GAME OF SURVIVAL AND IMPREGNATION
An anarchy variant of IMPREGNATAR. While the original had a set handful of GMs, a canon timeline and balanced encounters, this version does away with balance by allowing anyone to GM any posts, including their own. This is an interactive survival story that's like a combination of D&D, Dark Souls, and Zelda. Your character awakens spawned into the middle of an unfamiliar forest. They have little memory of who they are or how they got there, and all but the faintest of survival assets. Post by post they will explore their surroundings hoping to gain skills, level up, and survive by avoiding any Bad End scenarios with a horrific (and probably kinky) fate. Or, in this case, probably experience as many Bad Ends as possible as they traverse multiple timelines.
Updated on Jan 1, 2025
by StabilizerEmerald
Created on Jul 26, 2021
by SkyDreamer
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