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Inverita (Myrmidon Princess)

Chapter 4 by Ai-R Ai-R

[ AN: As I work myself up to starting on the chapter proper... ]
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Inverita: A young adult Myrmidon Expeditionary Princess, separated from her guard detail. She has some martial capability, but as a Queen to be is not as suited for direct combat as her Warrior kin. Due to her parentage, she is particularly curious and emotive - for a Myrmidon, anyway. She and her colony tend to have green eyes, shoulder-length red hair (when fully grown), and darkish-red chitin along their lower forms. She wears a complex harness consisting of two leather cups, a lower band, and a halter - all of which are bound to a central silver ring. The cups are also affixed to a pair of conventional shoulder straps on the outer sides. Other than this, she has no gear beyond the spear she carries.

Race & Class: Myrmidon Queen (Elf-Lineage), Warrior-Princess (L. 5)
Gear: Royal-Myrmidon Harness, Standard Spear
Relations: ??? Colony (Utmost Filial Respect), James (???)

{reveal "Core Stats (Scaling from 1 to 5 within mortal limits)"}
Brawn: 3
Skill: 3
Constitution: 4
Willpower: 4
Academia: 3
Insight: 3
Affinity: 3
Spirit: 4
{endreveal}

{reveal "Skills"}
►Race (Myrmidon)

Birth (Poly-Oviparous): Gestate numerous eggs within one's body, then lay them in clutches. Number and quality of children affected by level and quality of skill. [Quantity Scales off: Constitution.]

Carapace: Hardened carapace shell provides armor comparable to processed metal. [Resilience Scales off: Constitution]

Lesser Genetic Audit: Enables one to sequence accessible genetic data to produce viable offspring with most partners or - if alone - without partner. Does not allow for fine-control. [Control Scales off: Academia, Insight].

Myrmidon Telepathy: Mental communication and coordination with nearby Myrmidons or outsiders to a lesser degree. Specific outsiders require focus one at a time, but all nearby Myrmidons may be coordinated flawlessly without issue within the skill's range. [Range Scales off: Spirit, Insight]

Lesser Domination Magic: Magic to spiritually dominate and suborn other beings, imposing the state of mind one desires onto them without negotiation. Ranges from imposed emotional states to permanent transformation of the target into a Thrall at the highest levels. [Scales off: Willpower, Spirit.]

Elf Lineage: Confers longer lifespan and raises baseline Skill or Academia, along with baseline Spirit or Affinity.

►Class (Warrior-Princess)

Royal Beacon: Confidence, charisma, and success inspire others to follow in step. A morale bonus is conferred to allies; her presence enables greater clarity and focus. [Scales off: Willpower, Affinity]

Strategy: Reviewing grand strategic situations and plotting viable means of achieving one's long-term goals. [Scales off: Academia, Insight]

Tactics: Reviewing combat situations and making the best 'in the moment' decision to achieve one's goals. [Scales off: Academia, Insight]

Weapon (Hands, Bow, Javelin, Shield, Spear, Sword): Skill with wielding and exploiting the strengths/vulnerabilities of the associated weapon. [ Scales off: Brawn, Skill ]
{endreveal}

Status Effects: Injury (Left Antennae; perception + magic channeling degraded.)

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