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Chapter 3
by
Zyophyr
What's next?
Another day
Dead again. With the new expansion to Alyvyon Online there has been an influx of activity once again. It was nice you know, the game had started to dwindle, you could go more than 10 minutes without dying. But peace never does last.
Frustrated you pull up your stats sheet. Even monsters have them. You have done this many times over the years just hoping and praying that anything would be different. Somehow. Magically things had changed. But they never did.
Goblin Welp: Level 1
Strength: 1
Intellengence: 1
Agility: 1
Luck: 1
Attack: 1
Defence: 1
Strength: 1
Range: 1
Magic: 1
Hitpoints: 5
Mana: 10
Truly pathetic. You really are just cannon fodder.
Let's have a look at your spells.
Punch: Damage 1. Wildly swing your fist at a single target. Cost 2 mana.
Flee: 5% chance to escape from combat. Cost 10 mana.
Meditate: Restore 10% HP every 2 seconds gain experience for health regenerated. Cost 1 mana per second.
WHAT?! Since when did Meditate give experience? It must have been that new expansion. It has never given experience before. But there is another problem. You have 5 hitpoints. You die in a single hit so you never get the chance to heal yourself with meditate.
A rustle from the bushes to your left snaps you back to reality.
Oh here we go again.
What's next?
Game Monster
From Creep to Boss
You come into being as a low-level monster, the kind heroes chew through like popcorn. You know the drill, whether you're a player yourself or an artificial intelligence, and you're sick of it. You set out on your own quest: to defeat the heroes at any cost (or at least be an epic boss somewhere down the line).
Updated on Mar 13, 2026
by Witmann
Created on May 11, 2015
by Cantalope
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