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Chapter 3
by
StabilizerEmerald
As Adva walks into the woods to find civilization, what does she find?
[GM rolls an encounter: A hostile location]
Adva walks deeper into the woods. It grows darker as the tree cover grows thicker. She shivers as the woods get colder without direct sunlight. She finds her nipples getting hard, a new sensation for her. She gently caresses her breasts, relishing these new and pleasurable sensations.
[GM: mark 1 stimulation]
Just up ahead, she sees the forest grow thinner again as another sunny clearing emerges. While the one she’d landed in was empty, this one had a small, wooden structure at the center. A small plume of smoke escapes a friendly looking chimney. Adva walks up to one of the windows on the front of the cabin to look in.
[GM: roll caution to peek in]
[P: 1d20 +2, 16]
Adva walks up to the window silently and peeks over the window sill. Inside, she sees simple furnishings and a dirt floor. An iron stove is the source of the plume of smoke. A weak fire burns in the belly, which tells her the occupant of the cabin has been out for a bit. On the opposite side of the room is a bed with a tattered, red plaid blanket and a single pillow. A table with a single plate and cup sits in the center.
She decides to go in so she can learn more about the person who lives here. The door is unlocked (why would anyone lock their door if they’re surrounded by such impenetrable woods?) and she steps in. She’s greeted by the warm, comforting smell of a wood fire. Next to the door are three pegs, one of which has a wool cloak hung on it. Among her people, there is no real understanding of private property, so Adva takes the blue wool garment and drapes it around herself. The fabric itches a little, another new sensation.
As she takes her first step forward, a bright light flashes at her feet. Looking down, she sees the fading outline of runes arranged in a circle. A wind blows up around her and her vision goes dark.
[GM: mark 25 xp]
Where is she?
IMPREGNATAR | ANARCHY
A FREEFORM GAME OF SURVIVAL AND IMPREGNATION
An anarchy variant of IMPREGNATAR. While the original had a set handful of GMs, a canon timeline and balanced encounters, this version does away with balance by allowing anyone to GM any posts, including their own. This is an interactive survival story that's like a combination of D&D, Dark Souls, and Zelda. Your character awakens spawned into the middle of an unfamiliar forest. They have little memory of who they are or how they got there, and all but the faintest of survival assets. Post by post they will explore their surroundings hoping to gain skills, level up, and survive by avoiding any Bad End scenarios with a horrific (and probably kinky) fate. Or, in this case, probably experience as many Bad Ends as possible as they traverse multiple timelines.
Updated on Jan 1, 2025
by StabilizerEmerald
Created on Jul 26, 2021
by SkyDreamer
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