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Chapter 9 by hemelwijs hemelwijs

Where to next?

The arcade

Leading down into the basement level of the mansion, was a wide black marble stairway. Streaks of gleaming dark yellow were worked into the stone, giving it the same air of opulence that the rest of the mansion exuded. Opening the large double doors would lead into an equally large room. This was the arcade and games room, and everything on this level was dedicated to offering the guests a means to relax or pass the time in one way or another.

Dozens upon dozens of arcade machines lined the walls. Some are brand new. Some are yet to be released to the public. Some are old enough to have been built decades ago and are probably worth their weight in gold from rarity alone. Immediately the obnoxiously loud sounds so familiar with an arcade hall would fill your ears, though it was not loud enough to cause actual damage.

Already, a small group had gathered around a two-player Tetris machine, of all things, and were quite loudly cheering on the players at the controls. One was a younger man, probably an assistant to someone who got lucky enough to be brought along. The other was an older man who looked well into his seventies.

'You might as well give up kid, I have been playing this game since before you were an itch in your father's ballsack.'

The younger man was not at all intimidated and returned the insult with equal ****.

'That only means you're old and rusty now. Are your brittle bones even capable of handling so much stress?'

That drew a round of cheers from the crowd, who eagerly watched and better as the two players battled it out against each other. An older-looking man yelled encouragement to the senior player.

'You show him Steven. Show that punk that age gives experience he can't hope to match.'

Leaving the laughing and cheering crowd behind, the floor offered much more in the form of entertainment. Small private rooms with comfortable chairs and tables were available to those who wished to play games in private. With but a wave of a hand, a skilled and well-trained card dealer would appear, ready to deal and oversee whatever card game you might think of.

But the games that always managed to draw a steady crowd without fail, were those that involved one or more of the famed "Players". Indeed, it seemed that this year as well, several Players had been selected to play in these setups.


The first one was situated right in the middle of the room and was a classic "High Striker", that age-old attraction you can find at any travelling carnival or fair. Take a big, heavy hammer, and use it to launch a weighted object as high as you can get, if you hit the bell at the end, you get a special prize. But that was where all similarities with the original ended.

In this case, an intimidating restraining device was placed next to the High Striker. Secured into it, was one of the players, and coming from underneath it, was a single thin robotic arm that could hold any kind of object used to sexually tease or torment the hapless player.


The second one was inside a room, of its own, well isolated from the ruckus and chaotic energy of the main hall. Along the walls of the room, cabinets big and small were placed, and what space was left open, was instead covered by whips, paddles, and canes of all shapes and sizes. The centrepiece of the room though, was placed perfectly in the middle. A large gyroscopic contraption made from two steel rings that could move independently from each other. And strapped inside the inner ring, her arms and legs spread out in a spread eagle pose, was the player. She was not naked, unlike almost every other player. Instead, she was dressed in what looked like a convincing, but sexualized version of Catwoman's outfit. The player struggled futilely against the restraints holding her, and through the windows, you could see the fear in her eyes as she tried and failed to escape.


And finally, the third game. This one was located in a room at the far end of the arcade hall, with the players in a different part unreachable by any of the guests. Upon entering the room, the guests would pick a control box mounted on a railing. Each box would control a small robot located in an arena on the other side of a glass wall. In the middle of the arena, was a larger robot with a man-sized platform on top. Bolted onto the platform was a Sybian, with one of the players secured to it by shackles and ropes. The player could not get off the Sybian, nor could she escape the machine's powerful vibrations as her pussy and ass were speared by custom-fitted dildos. The larger robot would move around and use sensors and cameras to try and avoid the smaller robots. Whenever the small robots hit a target at the front or back of the large robot, the corresponding dildo would increase in power for a few minutes.


A loud and clear *DING* rang through the hall, as one of the guests had managed to hit the bell on the high striker. Meanwhile, a small group made its way towards the control room, eagerly talking amongst themself. At the same time, a male and female duo entered the room with the Catwoman look alike. Even though it was early in the morning, it was already shaping up to be a full day for the players. The security guards patrolling the floor to keep everyone in line were extra watchful now that the life games were being attended to.


And that's the introduction to the arcade. Three simple, yet devious scenarios for people to play with, so take your pick and let me know in the comments.

  1. The High striker
  2. The Catwoman look alike.
  3. The robot arena.

Since this is not a main event, I'll make this an open vote. This means you can suggest whoever you want as a player, even people who are not on the list.

VOTE OPEN.

Which game to do?

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