Chapter 3
by mack2028
How are you going to set this up?
Really weird (Futa)
You use your initial conditions as a template.
- Home: rural USA (specifically utah, 90s)
- family 2 parents 2 sisters (both younger)
- Education: public school
- Health: ADHD, Marfan syndrome
- Magic: yes
You look over your initial setup for the first time and start to move to change the magic to yes when you realize that it is already set to yes... you laugh as you realize that if you had just found the right teacher or spark you could have had all the magic you had in other runs but never did.
You go through the settings, you decide against changing the health conditions despite what you have planed since that would... make the run not what you want. You change your education from public school to a setting you found years ago
Porn School: In this world everyone starts their freshman year of high school at 19, people don't age until after they graduate from college or drop out. Academics seem to be undefinably "older" though still sexy as long as they stay in academia.
You set your starting age to Highschool freshman. Magic to "secret world" (actually the second cheapest option just above hunted unerclass). **** to "inexplicably frowned upon" (this version allows consequence free breeding with family but with the same social consequences/taboos). Gender to Female, you were a little torn on this only deciding after your last run where you picked up some new magic options.
Then you go about setting up hacks. The first and most important is the gamer system, an rpg style advancement system that you will unexpectedly get when the run starts (your 19th birthday) this will allow your Intrest based nervous system to help you advance quickly instead of dragging you into every mental culdesac. You quickly set the xp multi to 10 which should be impressive without breaking anything. Next you apply the "Lucky" and "Healthy" variables at as high as they can go. Lucky at the highest level will mean that pretty much anything random will go your way in addition to putting opportunities in front of you, Healthy at the highest level makes you immune to illness and gives you a significant boost to your stat gains (normally it is 1 per level, for you it is now 5). You check the magic you had and find that it was pretty undefined, just some basic reality manipulation that would have been really cool if you had known about it since birth and didn't develop a pretty bad anxiety disorder which would make a power like that grind you into the ground.
You reset your magic and replace it with a few things.
- Biomancy (The magic of Life)
- Tenebramancy (The magic of Darkness)
- Ectomancy (the magic of Creation)
The first is a good one you have had for a long time, lets you control lifeforms including yourself doing all kinds of cool tricks the most basic of which just lets you improve or **** parts of living things (including people including yourself, which is pretty much the why of it in your build). Ectomancy is more recent, lets you create phantom things in its most basic form but some early powers can expand it a lot. Tenebramancy is the first one you got but you never really liked it, partially because of how useful hiding and fading away would have been in your first life, but you felt like the you should really have it for the run. a warning appears as you set the magic options.
Warning: this mystical confluence could result in lichdom
You smiled as you saw that, lichdom is something to be avoided since you don't really remember this place while you are on the ride. If you get stuck for 10,000 years as a skeleton... Well you have a way to avoid it anyway.
You set your affinity to Life and the warning vanishes, with the life affinity you can't be turned undead and it gives you a bunch of boosts you really want anyway like healing and fertility spells/boosts. You also tick off some starting spells just so you don't get stuck.
- Biomancy: alter body, heal
- Tenebramancy: observe, stealth
- Ectomancy: move, craft
You confirm your spells going through each
Alter body SL1: 200mp, touch discount, self discount, time discount, nonobvious, evo skill
Alter body lets you make changes to life forms. This can enlarge or reduce parts of the body by 10% per SL per casting, increase or damage function by 10% per casting per SL. touching (or being) the subject reduces the cost by half, using more than the standard cast time (from instant to 1 minute) reduces the cost by half.
Heal SL1: 10mp/hp, touch discount, self discount
Heal allows you to recover hp in a target. Being the target of your own spell reduces the cost by 90%. Touching the target reduces the cost based on the intimacy of the touch from 10% for touching with a finger to 90% for penetration (BF additional note: though this sounds always sexual you get the 90% if your hand is in a chest wound or if you are kissing with tongue.)
Observe SL1: 1mp, evo skill
Observe allows you to analyze any object or person.
Stealth SL1: 10mp/second, shadow discount, movement discount, location discount, gear discount, evo skill
Stealth allows you to become hidden to anyone with less per*lv than your SL*agi*lv. Darkness reduces the cost by half, staying still reduces the cost by 90%, hiding spots reduce the cost up to 100% based on quality, gear reduces the cost up to 90% based on quality.
Move SL1: 20mp/second, feedback discount, evo skill
Move allows you to manipulate objects from a distance. Reduces the cost by 50% if the point of movement is **** (BF note: it costs less if people can use it to hurt you, but that also lets you feel stuff through the link)
Craft SL1: 200 mp, special cost, reduced cost time, reduced cost tools, reduced cost materials.
Craft allows you to create things you know how to create with the help of magic instantly and without the required tools. special cost, making anything that requires rare or powerful materials requires those materials. Discounts, taking the entire time It would take to construct the object -100 mp, having the materials and/or tools needed -0 to -100 mp
You go through the sheet to see if you missed anything and realize that you had left your stats the way they were. you consider leaving them at the starting -2 to 5 lineup you have but decide to give yourself a starting buff
- str: 9
- end:9
- agi:9
- cha:9
- int:9
- per:9
- lib:25
Your perception being negative in your first life couldn't have helped you any. Libido going to 25 to start and starting with the first to buffs to it (recovery period reduced, lust aura) is a gamble since you were a horndog the first time and it only ever got to 5 for you... you kind of idly wonder what libido actually does. In your experience it makes you better at and better able to get sex which you are very cool with.
You take a deep breath (well you focus, you don't have lungs right now), once you push the button you will become the character and only really have any voice through the interface.
Hit the button and start?
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