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Chapter 4
by
lostdarkwolf
What do you do now?
Play with Kyra.
You ask Kyra if she would like to play with you. Kyra smiles deviously and says "How can I resist?" She walks over to the store entrance and locks the door as well as putting up a sign that says "CLOSED". She walks to the staff area and says "Follow me. We'll play in the back."
After we sat down next to each other at a table, you look at the box in preparation to open it, but quickly realize that the card box now has some directions on the back. The information states: There is over 10000 different cards. First, Formulate the end game circumstances. This can be either either time, or an amount of cards. If end game circumstances cannot be agreed upon, there will be 20 cards per player. The person who last had the cards in their possession goes first. An unwillingness to perform what the card says will result in similar cards becoming mandatory. Draw one card per turn. A performer can refuse one action type only one time. After refusing an action type, that action type becomes mandatory for that person to perform. A target cannot refuse a performer. Moreover, If style is 3, 4, or 8 the card must be performed. A performer is considered to have performed a card's task, if it has been performed once for at least ten seconds.
What is your card?
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Kyra's Outworld Shop
All Sales Final
Begins at a shop that gathers items from a mysterious and dangerous place called "outworld".
Updated on Jul 21, 2018
by lostdarkwolf
Created on Oct 8, 2017
by lostdarkwolf
You can customize this story. Simply enter the following details about the main characters.
With every decision at the end of a chapter your game state can change. Here are your current variables.
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