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Chapter 3 by The-Drunken-Bandit The-Drunken-Bandit

Index

Living arrangements

For many young henchmen or perhaps henchmen who are going through a rough patch in their lives or perhaps even those seeking to be close to work. All Henchmen guilds and unions offer a selection of living quarters and arrangements depending on family size, rank, and specialty.

Typically, the bare minimum that is avaliable for all henchmen regardless of rank is as follows.

Basic -Tier 0 - Living accomedations - Dorm room.

  1. Bed - XL Twin Sized
  2. Storage - Several built in storage compartments & 1 closet
  3. Desk - 1 desk and chair.
  4. Bath - Shared Communal Bath facilities.
  5. Laundry - Shared Communal Laundry facilities.

Now Moving on from this point, the general acommedations depend greatly on the guild that you have joined. That said, for the single henchman, you can usually expect the following for each tier.

Beginner - Tier 1 - Living accomedations - Studio.

  1. Bed - Full Sized bed
  2. Storage - Several dressers, a closet, and in built storage.
  3. Desk - 1 Desk, 1 chair, and 1 computer or interface.
  4. Bath - Private Restroom with amenities.
  5. Laundry - Shared Communal Laundry facilities.
  6. Kitchen - Small dining area, fridge, stove, and sink.
  7. Job Module - 1 Module that is related to you current career path.

Intermediate - Tier 2 - Living accomedations - Apartment.

  1. Bed - Queen Sized bed.
  2. Guest rooms - 1 guest room with Tier 0 accomedations
  3. Storage - Several Dressers, nightstands, Seveal closets, and a storage closet.
  4. Desk - 2 Desks, 2 chairs, and 2 computers or interfaces.
  5. Bath - 1 Private restroom with bath and one without.
  6. Laundry - Private Laundry room with dryer.
  7. Kitchen - Dining area, Fridge, stove, sink, and Dish washing machine.
  8. Living room - A TV display, a couch, coffee table, and a arm chair.
  9. Job Module - 2 modules for your current career path.

Advanced - Tier 3 - Living accomedations - Penthouse.

  1. Bed - King Sized Bed
  2. Guest Rooms - 2 guest rooms with queen sized beds and tier 0 accomedations.
  3. Storage - A large storage room, several dressers, nightstands, a walk-in closet, and a safe.
  4. Desk - 3 desks, 3 chairs, 3 computers or interfaces.
  5. Bath - 1 Large private bathroom, and 2 guest bathrooms.
  6. Laundry - Large private laundry room, along with free dry cleaning.
  7. Kitchen - Dedicated dining area, Large fridge, Stove, Sink, and Dish washer.
  8. Living Room - A Large TV, Fire place, Couch, Recliner, coffee table, and arm chair with ottoman.
  9. Job Module - 3 Job modules for your current career paths.

Job Module - Job Modules are essentially training modules as well as crafting modules, depending on your choosen career path. These can range from a lab set up to a training dummy. All of these modules can be found in the training gym in your guild or at your work place.

Room addditions - room additions are avaliable, but are limited to adding 3 additional rooms. These room add-ons are avaliable to all henchmen, but only those who reach tier 3 are allowed the three room add-on. For lower ranks, you tier determines the amount of rooms you can add-on, be warn that these add-ons can be quite expensive!

What's next?

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