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Chapter 2 by Damiel Damiel

Who are you and why are you venturing out?

Character Design (Rules)

You can propose a character type to play through this story. Give them a name, personality and background, perhaps a role in the burgeoning society. You will need to match up each number: 1, 2, 3 to each statistic; Physical, Mental, and Social. These will be hidden values that influence what choices are available during the story. Let these values represent character strengths (3) and flaws (1) in your description.

Please present these values in numerical form at the end of the character introduction in the following format: P#, M#, S#

What's next?

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