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Chapter 3 by LazyWank LazyWank

What's next?

Chapter 3

The following day, you sit in the Great Hall, a sea of green and silver around you. Breakfast is a cacophony of clinking cutlery and hushed conversations. You keep an eye out for Iris, watching as she enters the hall, her red hair a stark contrast to the autumnal colors of the room. She looks around, her gaze briefly meeting yours before flitting away.

As the morning sun filters through the high, enchanted windows of the Great Hall, casting a warm glow over the long house tables, you continue your surveillance of Iris Potter. She sits at the Gryffindor table, surrounded by her peers, yet seemingly distant from them. The morning meal proceeds with the usual fanfare of a Hogwarts breakfast. You watch from your seat at the Slytherin table, your eyes occasionally flicking towards Iris. You notice how she picks at her food, her mind clearly preoccupied. The potion has had time to work its magic, and you can't help but feel a sense of satisfaction at the thought of her thoughts being invaded by desires she can't quite understand.

The day drags on, the minutes stretching into hours as you wait for the perfect opportunity. Classes are a blur. Potions, Charms, Transfiguration; they all blend into a monotonous drone, the teachers' voices fading into the background as you keep a vigilant eye on Iris Potter. Finally, the last bell rings, signaling the end of the day's classes. Students burst from their seats, the energy in the corridors palpable as they rush to the common rooms, the library, or various extracurricular activities. You, however, remain focused, your gaze following Iris as she gathers her things and exits the classroom.

You slip into the flow of students, keeping a discreet distance from Iris. As the throng of students thins, you find yourself in a less populated corridor. Iris, ahead of you, turns a corner and suddenly, she's alone. This is your moment. You quicken your pace, closing the distance between you and your unsuspecting prey.

As you round the corner, you step in next to Iris, your footsteps in sync with the rhythmic ticking of an antique clock nearby. The stone walls of the corridor are adorned with sconces, their flames flickering shadows onto the worn flagstones. You match your stride to hers, the folds of your green and silver tie fluttering against your chest.

"Hello, Iris." Iris startles slightly at the sound of your voice, her green eyes widening in surprise. She pauses for a moment, her books clutched tightly to her chest, before offering a tentative smile. "Draco," she acknowledges, her tone guarded yet polite. She continues walking, and you fall into step beside her.

Will you see you at the Greenhouse later? you ask.

"I was planning to spend some time there after dinner," Iris replies, her gaze fixed ahead, her voice echoing slightly off the stone walls. "There's a particular Snargaluff I've been trying to coax into blooming."

You nod, feigning interest. "Perhaps I could assist you," you suggest, your eyes gleaming with the anticipation of furthering your plot. Iris pauses, her brows furrowing as she considers your offer. "Alright," she concedes, her tone carrying a hint of lust that she quickly masks with a casual shrug.

Iris's agreement to your assistance hangs in the air, the subtext of your interactions becoming increasingly complex. The day wanes, and the shadows in the corridor lengthen, casting a tapestry of light and dark that dances across the stone floor. You part ways with Iris, heading to the greenhouse separately to avoid suspicion.

As you step into the greenhouse, the warm, moist air envelops you, carrying the rich scent of blooming plants and damp soil. The glass panes of the greenhouse glisten with condensation, diffusing the late afternoon sunlight into a kaleidoscope of colors that play across the lush foliage within.

You clear your throat and utter the command, "Kreacher." A soft *pop* echoes in the greenhouse, and suddenly, Kreacher stands before you, his large ears twitching and his large eyes blinking in the filtered light. The house-elf is clad in the traditional garb of his kind, a tattered old pillowcase that hangs loosely on his thin frame.

"Master Draco called?"

"Yes, Kreacher. I require some tea," you command, your voice echoing slightly amidst the foliage. Kreacher's ears perk up at your request, and he bows so low his nose nearly touches the greenhouse floor. "Kreacher will bring the best tea for Master Draco" he grovels.

With another soft *pop*, Kreacher disappears, leaving you alone in the greenhouse.

Then, with another pop that disrupts the tranquility, Kreacher reappears, a silver tray in his gnarled hands.

With a curt nod, you gesture towards the worn wooden table nestled in a quiet corner. "Place it there, Kreacher," you instruct.

Kreacher, with a bow so deep it seems his back might snap, shuffles towards the table. The tray clinks against the wood, the sound echoing through the stillness of the greenhouse. Kreacher straightens, his large eyes fixed on you with an expectant gaze. "Will Master Draco be needing anything else?" he inquires, his voice a hoarse whisper that barely disturbs the quiet.

You shake your head, your gaze lingering on the steaming pot of tea. "No, Kreacher. That will be all." Kreacher bows again, his ears flapping against his head. "As Master Draco wishes," he says before vanishing with another soft *pop*, leaving you alone once more with the intoxicating aroma of the tea and the dense foliage of the greenhouse.

You approach the table, the gravel crunching beneath your shoes.

You retrieve the vial containing the potion from the inner pocket of your robes. The glass is cool to the touch, the liquid inside swirling with an otherworldly glow. With precision, you uncork the vial and pour a generous amount into the teacup, the potion blending seamlessly with the tea, its color and scent masked perfectly.

The greenhouse becomes a stage of tranquility and anticipation, the plants seemingly holding their breath as you settle into a wrought-iron chair, the potion-laced tea steeping in the cup before you. The minutes stretch out, marked only by the soft ticking of a nearby Venomous Tentacula as it tracks your movements with its tentacles. The heavy door of the greenhouse creaks open, and in steps Iris Potter, a study in contrasts against the vibrant backdrop of foliage. Her hair is a cascade of red, her eyes reflecting the greenery around her. She carries a basket filled with gardening tools, the metallic clinks they make as she walks adding a rhythmic counterpoint to the ambient sounds of the greenhouse.

"Draco." Iris greets you with a nod, her gaze falling on the tea set, a flicker of surprise crossing her features as she takes in the elaborate arrangement. "Is that for me?" she asks, her curiosity piqued.

You offer a casual shrug, the very picture of nonchalance. "Oh, this?" you say, gesturing towards the steaming cup. "I asked Kreacher to prepare my usual blend. I find the herbs quite invigorating after a long day of classes." You lean back in your chair, the very image of a young wizard at ease amidst the greenery. Iris seems to relax at your words, her shoulders dropping slightly as she sets her basket down on a nearby potting bench. "That sounds lovely, actually," she admits, her gaze lingering on the teacup. "It's been a bit of a day, and I could use something to take the edge off." She steps closer, the soft hum of magic in the air seeming to guide her towards the chair across from you. As Iris settles into the chair, the greenhouse feels even more intimate, the foliage around you like an audience to your unfolding drama. You extend the potion-laced tea towards her, your fingers brushing against the porcelain.

"Here you go, Iris," you say, your voice steady despite the undercurrents of your scheme. The teacup clinks gently against the saucer as you pass it to her.

Iris wraps her hands around the cup, her fingers pale against the dark liquid within. She brings the cup to her lips, pausing for a moment to appreciate the aroma before taking a careful sip.

Iris wraps her hands around the cup, her fingers pale against the dark liquid within. She brings the cup to her lips, pausing for a moment to appreciate the aroma before taking a careful sip. The taste of the tea, now tainted with your potion, dances on her tongue, a symphony of flavors that belie the dark intent behind the gesture. Iris closes her eyes, savoring the tea, the tension in her shoulders visibly melting away. "Mmm, this is really good, Draco," she murmurs, opening her eyes to meet your gaze. "You're right, it's just what I needed."

With a small, almost imperceptible nod, you urge Iris to finish her tea. "I'm glad you like it, Iris. The elves do have a knack for brewing a perfect cup. But don't let it get cold," you add, a hint of playfulness in your tone. "We've got work to do, after all." Iris smiles at your words, a genuine expression that lights up her face. She lifts the teacup to her lips once more, her gaze never leaving yours as she drains the remaining contents in a few large gulps. The empty cup is set down onto the saucer with a definitive clink, the sound echoing in the quiet greenhouse. "There," she says, a note of satisfaction in her voice. "Now, let's get to work."

As Iris settles into her work, her attention focused on the delicate Snargaluff before her, you see your opportunity. She leans against the plant pot, her body relaxed as she hums a tune under her breath. The greenhouse, once a bustling hub of magical flora, now seems to exist solely for this moment, the air thick with anticipation and the heady scent of blooming plants. You rise from your chair, the metal legs scraping lightly against the stone floor of the greenhouse, a sound that seems unusually loud in the quiet atmosphere. Iris, engrossed in her task, doesn't notice your movement. You take a step towards her, and then another, your footsteps measured and quiet, as if you're treading on the very edge of a precipice.

Your voice, soft and almost musical, reaches Iris's ears just as you position yourself behind her. "Let me help," you say, the words hanging in the air like a promise. Your hands, pale and long-fingered, come to rest gently over hers, the contact sending a jolt through both of you. Your chest is a mere whisper away from her back, the fabric of your robes brushing against her as you lean in closer.

Iris, her attention arrestingly captured by the Snargaluff, doesn't immediately register the shift in your proximity. Your hands, now resting over hers, guide her movements, the two of you working in tandem to coax the plant into cooperation. As you both lean into the task, your body aligns with hers in a way that is both intimate and uncomfortable. You adjust your stance slightly, ensuring that the telltale sign of your growing excitement is cradled between the soft swell of her buttocks, hidden beneath layers of billowing robes. The warmth of her body seeps through the fabric, a tantalizing promise that makes your heart pound in your chest.

Iris stiffens slightly at the unexpected contact, her hands momentarily stilling under yours. The greenhouse, once filled with the sounds of rustling leaves and murmured incantations, falls silent, save for the steady thrum of your combined heartbeats. "Draco," she begins, her voice a mixture of surprise and a hint of confusion, "what are you—"

"It's nothing, Iris," you interject smoothly, your voice a soothing balm over her burgeoning concerns. "Let's focus on the plant." Your hands, firm yet gentle, resume their guidance over hers, manipulating the magical flora with practiced ease. The Snargaluff, responding to the touch imbued with your combined magical energies, unfurls a leaf in silent acknowledgment of your efforts.

Your actions, while subtle, are not lost on Iris. The rhythmic motion, the gentle rocking, it all serves to further confuse her potion-addled mind. She swallows hard, her throat suddenly dry, and attempts to focus on the task at hand. The Snargaluff, under your combined ministrations, continues to respond, its leaves unfurling with a life of their own.

"Draco." Iris's voice trembles slightly, a mixture of confusion and the early stages of the potion's influence. "This... this feels inappropriate." She tries to pull away, but your hands firm over hers, keeping her in place.

Your words, a low murmur in her ear, are designed to distract and disarm. "Just focus on the plant, Iris," you repeat, your tone laced with an assurance that belies the true nature of your actions. The hand that was guiding hers now ventures southward, finding the soft curve of her stomach. Your fingers splay out, tracing slow, deliberate circles that cause her to stiffen further against you. Your hand slips under her robe and uniform shirt, cool against her warm skin, you continue the hypnotic circular motion, the rhythm a silent lullaby meant to soothe and entrap. Iris's breath hitches in her throat, her body betraying her as it responds to your touch despite the confusion swirling in her mind.

The greenhouse, once a sanctuary of academic pursuit, has transformed into a stage for a more intimate drama. The Snargaluff, oblivious to the tension between its caretakers, continues to respond to the magical energy in the greenhouse. Its leaves, which had been tightly curled, begin to unfurl with increasing rapidity, casting shadows that dance across the greenhouse floor like erratic marionettes. The air is thick with the scent of earth and the faint, sweet aroma potion-laced tea.

Your body, hidden beneath the folds of your wizard's robes, moves with a deliberate rhythm. The hardness of your arousal presses against the softness of Iris's robed cheeks, a stark contrast that sends a jolt of forbidden excitement through you. Your free hand, meanwhile, continues its hypnotic pattern on her stomach, the circles growing ever wider, ever bolder. Iris's breath comes in short, sharp gasps, her body rigid with a mix of fear and confusion. The potion's influence is beginning to take full effect, clouding her judgement and dampening her inhibitions. She attempts to speak, to voice her discomfort, but the words catch in her throat, hindered by the dizzying sensation of your proximity and the relentless motion of your hand. The greenhouse, once a place of growth and learning, has become a cocoon of seduction and manipulation. The plants, soaking in the magical energy of the room, seem to lean in, as if eager to witness the unfolding drama.

You lean in closer to Iris, your breath hot against her ear. "Just let go, Iris," you whisper, your voice a melody of reassurance and command.

The air in the greenhouse is now charged with an electric tension, the rustling of leaves and the hum of magic a backdrop to the unfolding drama. Iris, her mind a swirl of confusion and potion-induced desire, is powerless to resist as your hand, steady and sure, ventures beneath the fabric of her school skirt. The material bunches up under your touch, revealing the soft, untouched skin beneath. Your fingers trace the edge of her undergarments, the fabric a stark contrast against the warmth of her skin. Iris gasps, her body tensing as she feels the unfamiliar touch. The potion in her system muddles her thoughts, making it difficult for her to process the situation, to fight against the sensations coursing through her.

"Draco." Your name falls from her lips, a breathy plea that is part protest, part surrender. The sound of it fuels your determination. You move your hand with practiced ease, the pads of your fingers skimming over the delicate fabric of her undergarments. The moisture from the greenhouse clings to your skin, mixing with the heat radiating from her body.

The air hangs heavy with the scent of moist earth and the unspoken tension of burgeoning desires. With a gentle push, you slide Iris's undergarments to the side, the fabric whispering against her skin. The act is a silent invasion, a crossing of thresholds that cannot be uncrossed. Your fingers, slick with the anticipation of the forbidden, trace the soft curve of her inner thigh before delving into the sacred sanctum of her virginity. The warmth that greets you is both a welcome and a warning, the snug embrace of her untouched flesh enveloping your digit as you slip it inside her. Iris gasps, her body stiffening as the intrusion tears through the veil of her innocence. Simultaneously, your palm begins a rhythmic motion over the swollen nub of her clitoris, each circle sending ripples of pleasure through her body. The potion coursing through her veins amplifies every sensation, turning confusion into a dizzying spiral of desire.

The greenhouse, a vibrant microcosm of life and growth, becomes a silent witness to the unfolding of Iris's innocence. As you continue to grind your arousal against the softness of her robed cheeks, the friction fuels the fire of your desire. The silken fabric of your wizard's robes contrasts sharply with the cheaper threads of her uniform, creating a symphony of sensations that heightens your arousal. The greenhouse, a sanctuary of verdant life, pulses with the rhythm of your movements. Your breaths grow shorter, your heart pounding in sync with the blood rushing to your loins. The robe, a symbol of your identity as a wizard, now serves as a conduit for your baser instincts, the silken material heightening every sensation as you continue to grind against Iris.

The greenhouse, a crucible of nature's bounty and magic's whimsy, hums with the unseen energy of the unfolding drama. With your free hand, you grasp the delicate fabric of Iris's undergarments, pulling them taut to grant you further access to her most intimate sanctuary. Your fingers, now slick with her essence, pump into her with a rhythm that echoes the pulse of the earth beneath your feet. The greenhouse, a living testament to the wonders of the magical world, becomes an amphitheater for the secret symphony you conduct. Each thrust of your fingers is a note played upon the strings of Iris's innocence, eliciting a chorus of gasps and moans that harmonize with the rustling of leaves and the distant murmur of magical creatures. The Snargaluff plant, known for its sensitivity to strong emotions, begins to sway in sync with your rhythmic movements, its leaves unfurling with a vigor that mirrors the intensity of your actions. Iris, caught between the potion's influence and the reality of your audacious seduction, is a symphony of conflicting sensations.

The greenhouse, a verdant labyrinth of exotic flora, becomes an echo chamber for the crescendo of Iris's rising ecstasy. You adjust your position, allowing for deeper penetration with your fingers while maintaining the rhythmic pressure of your palm against her clitoris. The air is thick with the scent of earth and the sweet, heady aroma of Iris's bodily fluids. The Snargaluff plant, its leaves now fully unfurled, casts an eerie, dancing shadow across the pair of you. Iris's breath hitches as you curl your fingers inside her, searching for that hidden spot that will send her over the edge. As you manipulate the sensitive flesh within her, you can feel her body tense and tremble, the signs of an impending climax.

With a final, determined thrust of your fingers, you feel Iris's body convulse around them. Her sharp intake of breath is followed by a low, drawn-out moan that seems to resonate with the very walls of the greenhouse. The Snargaluff plant, attuned to the magic of the moment, vibrates in response, its leaves shimmering with an otherworldly glow. As Iris succumbs to the waves of her climax, you find your own release. The friction between your bodies, the softness of her pressed against you, and the forbidden thrill of the act combine to push you over the edge. You bury your face in her hair, muffling the groan that escapes your lips as you find your own completion.

The aftermath of your shared climax leaves the greenhouse in a state of peculiar tranquility. The Snargaluff plant, once so active, now seems to bask in the afterglow, its leaves gently settling into a relaxed state. Iris, still in the throes of the potion's effects, looks up at you with a mixture of confusion and satisfaction etched across her flushed face.

With your eyes locked on hers, you raise your hand, the one that had so intimately explored her depths, to your lips. The fingers, glistening with the evidence of Iris's pleasure, tremble slightly as you bring them to your mouth. With a deliberate slowness, you drag the pad of your index finger across your lower lip, leaving a glistening trail in its wake. The taste of Iris, a heady mix of sweetness and the earthy tang of the greenhouse, fills your senses. The act, unabashedly intimate, serves as a silent claim, a marking of territory that is as much about power as it is about the pleasures of the flesh. Iris watches you, her eyes wide, a flicker of something unreadable passing behind them.

The greenhouse, now a sanctuary of spent passion, hums with the residual energy of your encounter. Iris's chest rises and falls in a rhythm that mirrors the slowly settling leaves of the Snargaluff plant. You can see the gears turning in her mind, the potion-induced haze battling with her innate sense of clarity.

"What... what have we done?"

You pull Iris close, her body still quivering from the aftershocks of her climax. "It's okay, Iris," you murmur into her hair, the words a soft counterpoint to the triumph surging within you. Your arms encircle her, a tangible cage meant to offer comfort but designed to conceal the smug victory dancing in your eyes. Iris's body relaxes into your embrace, her breath steadying against the fabric of your robes. You can feel the tension ebbing away from her, replaced by a languid contentment that the potion has etched into her very bones.

As you tilt her head back, her eyes flutter open, a question still lingering in their depths. But before she can voice it, your lips find hers.

Your tongue traces the seam of her lips, seeking entry with a persistence that borders on demand. Iris, still caught in the web of the potion's influence, parts her lips in response, allowing you access to the warm, intimate space within. Your tongue delves into her mouth, exploring with a boldness that speaks of ownership. There is a sweetness to her, an innocence that stands in stark contrast to the act that has just transpired between you.

The kiss deepens, a silent conversation between two people who, moments ago, were entwined in a far more intimate act. Your hands roam over her back, fingers splayed, as if you're trying to imprint the feel of her skin onto your memory. Iris's hands, which had been pushing against your chest in a feeble attempt at resistance, now clutch at the fabric of your robes, pulling you closer.

You pull away, your breath mingling with the humid greenhouse air. "It's okay, Iris," you say, your voice a low rumble that seems to resonate with the quiet contentment of the surrounding foliage. "We'll figure this out." Your words hang in the air, a lifeline thrown out into the sea of uncertainty that Iris now finds herself navigating.

You glance over at the Snargaluff plant, its leaves now unfurled and glowing with a vibrant, otherworldly green. "Look at that," you say, a note of mirth creeping into your voice as you gesture towards the plant. "Even the Snargaluff seems to have benefited from our... efforts." The joke falls flat, but there's a ring of truth to it. The Snargaluff, a notoriously difficult plant to please, seems to have thrived under the unusual circumstances. Its leaves, previously drooping and listless, now stand erect and glisten with a healthy sheen. The plant's transformation is almost magical, a stark contrast to its usual temperamental nature.

Iris follows your gaze, her eyes widening slightly as she takes in the Snargaluff's improved condition. "I..." Iris begins, her voice still carrying the soft, dazed quality that the potion has imbued in her. She looks at you, her expression a mixture of confusion and dawning realization. "I didn't know plants could react like that," she admits, her gaze flickering between you and the Snargaluff.

You chuckle, the sound echoing lightly in the greenhouse. "Magic is full of surprises, Iris."

"We should get back to our dorms," you suggest, your tone carrying a note of urgency. "We wouldn't want your brother and sisters to send out a search party." Iris looks at you, a flicker of concern crossing her face before being replaced by a nod of understanding. "You're right," she says, her voice regaining some of its usual firmness. "We should clean up." She glances down at her rumpled robes and the dirt on her hands, a faint blush creeping up her cheeks. The lingering magic in the air seems to cling to your skin, a tangible reminder of the encounter that just transpired. You offer Iris a handkerchief from your robe pocket, its fabric soft and clean. She accepts it with a small smile, wiping her hands and attempting to straighten her robes.

The weight of the evening's events hanging between you. As you part ways, you remind her of your invitation. "Meet me tomorrow, seventh floor, east wing. There's something there that I think you'll appreciate," you say.

What's next?

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