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Chapter 13
by TFwriterdud3
What do you ask to see first?
"Show me the playroom."
Sighing, you shake your head. "Might as well get it over with. Show me the playroom."
Mr. Baxter replies with a nod. "Reasonable decision, sir - though I'm afraid Mr. Harold Rossum's 'playroom' may not necessarily be the most questionable part of this floor's contents." Before you can address that statement, however, he's already turned towards the far corner of the room. Opening the industrial-metal door located there, he waves you inside.
You are immediately surprised to see the change in style between this room and the one before. Where the storage room at the bottom of the stairs was plain and unadorned concrete, this space has clearly had some time and money put into its design. What's more, however - the design itself is obviously different from anything you've seen in the entire rest of the home. Wooden beams emerge from rough-hewn stone bricks, adorned with flickering gas lamps that almost perfectly mimic lit candles. It all has a distinctly medieval feel, which makes sense given the room's other contents - **** devices, fulfilling both sexual and literal categories, of every type imaginable. Chains and shackles hang loosely from a wall, next to a full-size and fully-functional Iron Maiden. And is that an electric chair?
How do you react?
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Broken Toys
The Strange Inheritance
A distant relative has died, and after a series of other potential beneficiaries have turned down his inheritance it falls to you. What do you do with what you have been left?
Updated on Nov 16, 2018
by TFwriterdud3
Created on Oct 29, 2018
by TFwriterdud3
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