Trapped in a Robotic House
The house wants to feminize you.
Chapter 1 by sipainting
NOTES:
- Be sure to hit "Start Game" on the right (or in the menu) for the full experience!
- I recommend customizing the experience (see the menu or the "customize" tab on the right!) before you begin.
- My goal is to make this is more of a game experience, as much as possible.
- There are some easy (sexy, emasculating) puzzles to figure out.
- This is not a series of branching paths. There is, basically, one path with a few off-ramps along the way.
- Future versions may have more "side-journeys"? TBD.
- Paths will appear and disappear as you explore and discover things.
- Every-time you click on a link, imagine that you are saying it. <grin>
This story is a re-invention of the original story, "House Training" by RH Music found on www.fictionmania.tv.
I have permission from the original author to create this derivative work and have provided proof of this to the site's moderators.
You are Paul, a paralegal for a top law firm. You are 27 and graduated about three years ago with your completely useless liberal arts communications degree (which, to be honest, might not have been completely useless if only you had studied harder and gotten better grades). Fortunately you somehow lucked into a paralegal job and other than the asshole lawyers and their toxic masculinity who treat you like a servant, it's not too bad.
After three years of hard work, you've finally saved up enough vacation for a nice long getaway: hiking the continental divide, completely unplugged from the world, weeks off the grid.
The only problem is, you have one last task to complete before you leave: You need to find the last will and testament of Jack Hewitt, recently deceased and a former client of The Firm. You are eager complete this task so you can go on your vacation. In fact, you would do anything to complete it as quickly as you can.
Jack Hewitt was an eccentric, reclusive, billionaire life sciences inventor. The gossip in town was that he was a sexual deviant who spent all his time tinkering on inventions. But what sort of inventions might a sexual deviant create? Jack Hewitt was a polymath who could do anything - robotics, AI, pharmaceuticals, medical prosthetics. Who knows what he could have cooked up?
You are excited and a little nervous to be exploring his house for papers. What will you find there?
After entering the gate (with a code provided by The Firm), you drive up the long, tree-lined, curved driveway to a gorgeous, well-kept mansion at the top of the hill in the middle of 123 acres of elegant and tasteful landscaping.
What do you do now?
- I need to get inside, so I enter the entryway.
- [Guidelines & Variable Descriptions - for Authors]
- [Shortcut 1: Jump straight to the entry hall - COMPLETE]
- [Shortcut 2: Jump straight to First Training Room - COMPLETE]
- [Shortcut 3: Jump straight to Day 2 - COMPLETE]
- [Shortcut 4: Jump straight to Posture Training - COMPLETE]
- [Shortcut 5: Jump straight to Beauty Training - COMPLETE]
- [Shortcut 6: Jump straight to Obedience Training - COMPLETE]
- [Shortcut 7: Jump directly to Fitness Training - COMPLETE]
- [Shortcut 8: Jump directly to Figure Training - COMPLETE]
- [Shortcut 9: Jump straight to dress up - COMPLETE]
- [Shortcut 10: Jump straight to Social Training - COMPLETE]
- [Shortcut 11: Jump straight to Catch & Release - COMPLETE]
- [Shortcut 12: Pencil-Skirt Endings - COMPLETE]
- [Shortcut 13: Bimbo Trophy Wife Endings - COMPLETE]
- Add a new chapter
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You are trapped in a robotic house created by a recently deceased, eccentric billionaire for his own enjoyment. The house is running a dominant program, forcing you to become the perfect wife... but for who?
Updated on Dec 24, 2023
by sipainting
Created on Aug 26, 2022
by sipainting
You can customize this story. Simply enter the following details about the main characters.
With every decision at the end of a chapter your score changes. Here are your current variables.
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