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Chapter 6
by
Zingiber
Godwyne is going to...
Use the Chilly Tarn as an opportunity to show off
You probably don't have time to do much more before the upperclassmen get off the ferry. So, in the moment, you decide to treat this as a contest between yourself and the Chilly Tarn. Of all the first-years, you have everything to be proud of and no reason to be ashamed, and your drab travel clothes don't include anything you'll miss. Except your hat. You pick a soft spot in the sand and cast your suitcase through the air in a low arc, then wrist-fling your hat in the same direction.
As you expected, the upperclassmen tell the first-years to wait and send the boat to back oars a little bit.
"School rule!" one of the Minervals crows. "First years have to splash ashore!" It's a tall skinny one with black hair. Her friend, a moon-faced blonde with some padding on her curves, tries to look serious, but can't hide her smirk.
You eye the other first-year students. There are four, one from each House, so you're the extra Draconid in the mix. There's the girl with the braid and glasses from Leontes. A diminutive fellow with a puff of black hair and heavy-rimmed glasses clutching a battered document case with a newly applied Minerval emblem. A tedious-looking bloke with a gold-trimmed brown hat who blinks up from some sort of guidebook, only now perceiving he's in some sort of predicament. And a fierce-looking young lady with green eyes, hair, and fingernail enamel who you've gathered was talent-scouted from some dreary urban wasteland into House Draconis. You wonder how they'll take this.
You reach into your cloak and take a flask out for a nip of strong, warming brandy. The liquid makes a lovely burn on its way down and its special spices go to work. Your ears go warm, then your toes, and lastly you feel a twitch, a throb, and a swelling up front. Excellent. A little help versus the chill is very much in order. Stay up, you, you silently tell your soldier of love. Time for a little parade march.
"Ah, very well!" you say. "I'll show you how it's done!" You put one hand on the forward thwart and another on the rail and swing yourself into the Chilly Tarn.
You never liked those boots anyway.
Roll +Bravery (+0) to parade your assets proud and upright.
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Lusty Magical Academy
Student wizards, psychics, mutants or monsters care about sex more than study
Choose or design an academy for young folks with paranormal powers to gain in strength, reputation, and sexual experience, and follow the adventures of a budding wielder of inhuman forces! Whether they're witches and wizards, mutant superheroes, young psychic talents, or even monsters, the only thing they care about more than studies is sex! Oh, and rivalries within the academy. As you gain experience, you gain strength but also enemies. Better have some friends and favors on your side. Or maybe you're a troublemaker with a grudge against the school. Will the rival academic houses compete for the betterment of all, or will petty disputes spoil the school's harmony? Are the professors to be trusted, or will their vanity, pique, and forbidden drives lead to downfall? What dangers threaten the students, or the academy itself? What happens when you graduate? An RPG inspired by SwampThing's Slut World
Updated on Jun 26, 2026
by Zingiber
Created on Jan 10, 2016
by Zingiber
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