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Chapter 12
by dirty1992
Day or night?
The Sun Escapist
After weighing up the pros and cons of the time frames in your own mind, you decide the best time to strike the outpost would be during the daytime. Why you decide this is for two reasons, the first being the element of surprise, as no one is going to expect a prison breakout during the day. It would be nonsense, but the weird timing might take the rune knights and staff members by surprise, meaning they'd need more time to get their acts together before they can try to stop you. The second reason you choose to strike in the daytime is all about them bragging rights, after all, a dark mage pulling off a daytime **** and getting away with it surely would make all the other dark mages of Freedom take note of you, including Mr.Dirt, who you remember seemed to find it rather amusing that you took this contract in the first place.
Still, with your goal and the gravity of the task ahead in mind, you make your journey to the outpost by foot, which by itself, takes a day as the location is quite far from where you live. Thankfully, you knew where you were going, because of a handy map that came along with the contract, showing you that the outpost is far in the outskirts of the port town of Magnolia. It made sense, really, as having a holding prison slam-bang in the middle of a port town would be asking for trouble with gangs trying to break their members out, plus the risk to the general public.
No it made sense this place would be hidden away, yet what you do find surprising is arriving at the place, it looks more like a small house with a royal blue front door, wooden walls, a black roof with magic council sign on it and only two rune knights standing guard outside who seem to only stop guests to ask them who they are before letting them in.
"All right so getting into this building looks easy enough, but I wonder what it's like inside?" You say to yourself slowly approaching the base pretending to be a lost traveller trying to find their way. In truth, you are hoping to get a peek inside one of the large windows that decorate the front of the building. Problem is, the two rune guard seemed to be on the ball today as they spot you right away before you even get close to the any of the windows.
"Halt right there, stranger. State your name and business here at this magic council outpost!" One of the burly knights asks in a professional tone. Now you had to come up with something fast and possibly something that would get you into the building, maybe you're a toy merchant come to deliver an ordered birthday gift to a staff member? Or perhaps you could say you're here to visit a prisoner, though you had no idea if they even allowed that.
You come with a lot of others reasons to be here like your the gas man here to read the meter, but in the end, you choose to say to the rune knight that you are...
Who are you to the guards?
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Your very own Fairy Tail
Enter the magical land of Fiore
Become a mage at one of the guilds of Fairy Tail or try and manage on your own.
Updated on Oct 27, 2021
by depravedDays
Created on Jul 8, 2016
by Omni-kid
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