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Chapter 12
by
TheArchitect
Jen has some choices to make.
She takes the sleepsack with her for later use.
"Uh... okay! If there's nothing softer at the time of need, it makes sense to take it... probably."
The sack had wide belts around it, probably to keep its shape. They were loose, and Jen was able to fold the heavy garment and hang it onto her shoulder comfortably.
"Carrying it around is going to tire me quicker, that is for damn sure."
Done.
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The White Mall
Don't lock away your sanity
You wake up in a place that requires you to put on locking clothes to advance. Can you overcome its influence and escape?
Updated on Jan 31, 2024
by TheArchitect
Created on Apr 11, 2021
by TheArchitect
With every decision at the end of a chapter your game state can change. Here are your current variables.
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