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Chapter 5
by
SkyDreamer
Behold, my stuff!
Spell scrolls
Spell scrolls are rolls of paper or papyrus, sometimes attached to wooden rods, typically kept safe in tubes of ivory, jade, leather, metal or wood. Upon these scrolls are written enchanted runes that hold within themselves a certain magic effect. Any creature that can read a language can read these runes.
In most cases, a scroll will contain a single spell. Anyone wielding the scroll can read the written incantations aloud to activate the spell, regardless of the reader's own magical ability. Using a scroll does not require MANA or somatic or material components to cast the spell contained within.
Once the scroll has been activated, it crumbles to dust and is thereby unable to be used again.
Any more notes to add onto scrolls?
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IMPREGNATAR | ANARCHY
A FREEFORM GAME OF SURVIVAL AND IMPREGNATION
An anarchy variant of IMPREGNATAR. While the original had a set handful of GMs, a canon timeline and balanced encounters, this version does away with balance by allowing anyone to GM any posts, including their own. This is an interactive survival story that's like a combination of D&D, Dark Souls, and Zelda. Your character awakens spawned into the middle of an unfamiliar forest. They have little memory of who they are or how they got there, and all but the faintest of survival assets. Post by post they will explore their surroundings hoping to gain skills, level up, and survive by avoiding any Bad End scenarios with a horrific (and probably kinky) fate. Or, in this case, probably experience as many Bad Ends as possible as they traverse multiple timelines.
Updated on Jan 1, 2025
by StabilizerEmerald
Created on Jul 26, 2021
by SkyDreamer
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