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Chapter 17
by
Almax
Who do you talk to?
No one -- time's up!
Before you can place yourself genuinely anywhere else to talk with somebody different, the teacher at the front stands up from behind her desk and calls everybody's attention up to her.
"Alright then, class." She says with the same tired, dry monotony that she spoke with earlier. "I hope you had fun meeting each other. It's time for you all to leave."
...
....
"Where?" asks Jace.
The teacher lets out an elongated sigh, then stands up and grabs a handful of jingly stuff from the top of her desk. "The rest of today will consist of each of you exploring the grounds and/or setting up your rooms." She says the slash out loud, like 'slash', which is kinda weird. "It is not my job to make that decision for you, so do not ask me. Here are your keys. They each have your room number on them. If you lose them, it is not my job to help you find them. I will never see any of you again."
With that, you each are handed your copy of your room keys, and essentially pushed out of the classroom. The door slams loudly behind you. And now you're excited again! A bit of searching and looking at the occasional wall-mounted layout maps later, you and Cameron come upon to door to the room you'll be sharing.
TO ROOM?
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Becoming a Warrior!
Or trying to!
A young girl decides to follow her dreams of becoming a beacon of hope! If the world will let her, that is... (Game mode is HIGHLY recommended)
Updated on Apr 8, 2026
by Almax
Created on Dec 25, 2019
by Almax
You can customize this story. Simply enter the following details about the main characters.
With every decision at the end of a chapter your game state can change. Here are your current variables.
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