Chapter 10
How does the walk go?
It turns into a voyage
I decide to retrieve an old boat I had stashed away many months ago for such an occasion. Dragging the small wooden craft from a concealed bush, I consider myself lucky that some ruffian hadn't made off with it. Shoving off, I grab the oars, and begin rowing into the evening waters, blending in with the other distant water-goers on the lake's surface. The water is smooth and calming, although some storm clouds in the distance look foreboding.
I pass many small islands on the way out to the proper open water, and lots of sub-surface trees and plants in the shallows. A passing fisherman waves to me, which I respond to, chuckling to myself at the sudden shock on his face upon realizing who I am. A freshwater snake slithers along the water's surface towards my boat, but a threatening splash of my oar sends the cold-blooded menace cowering in another direction.
How goes the voyage?
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The Heir
Who will you marry to take what is yours?
As a prince(ss) in a powerful kingdom, your father has fallen ill while out in the field. With his health declining, he has named his most prestigious child, you, as the heir to the throne. However, you must name a spouse before your father passes, or forfeit your rule to another relative. Lies, subterfuge, deceit, and, of course, sex are all on the table. How will you secure your birthright?
Updated on Sep 7, 2022
by vinaren
Created on Jan 27, 2019
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With every decision at the end of a chapter your game state can change. Here are your current variables.
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