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Chapter 17 by SweptUnderfoot SweptUnderfoot

What now?

Duck under the table

You glance around the room quickly, letting out a quick swear. The only clear option left is the table, which you run to, ducking underneath, hoping against hope that it'll somehow block yourself from the drider's sight, at least long enough to escape the room. You draw on some of your rogue training to try and blend into the shadows, but you can't help but be concerned, as it barely hides you from view. The footsteps steadily grow louder, and the large form of the drider finally walks around the corner, her breasts shaking. She clearly appears upset, potentially at having lost her prey, and you catch another lucky break as she simply walks past your hiding spot, not expecting anyone to be hiding underneath.

Drops of green venom leave a line on the floor behind her, her fangs still protruding from her mouth. Still, she doesn't appear to notice you, and approaching the rightmost door, she opens it cleanly and steps through. When the large, metal door closes behind her with a resounding clang, you hear a small click coming from the door next to it.

You wait a good minute before sliding out from under the table, moving back over to the cabinets to check them more thoroughly. Mentally cataloguing each item as you work through the cabinet, you don't find anything of note, just jar after jar of general alchemical and likely edible ingredients. None of the jars clearly contain a key, but after going through the majority of the second cabinet, you hear another click coming from the door behind you. Neither of the doors open, but there is a slight amount of concern, as it is likely that the leftmost door just re-locked itself.

How do you get the door open?

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