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Chapter 14
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fyreant
Where should Franziska take Albert Cordwhistle (ENCOUNTER, 2d6+BRAVERY)?
Take him to the dining hall and try and introduce him to some of your first-year acquaintances before sharing a meal.
When you have an ENCOUNTER with another character, roll +(Their HOUSE TRAIT), or +(Your HOUSE TRAIT) if they aren't in a House.
This is a scene where you're looking them up to get something out of them or tell them something.
On a 10+, they'll go along with what you want, take +1 Forward on your next roll.
- Examples: HAVE SEX, ASK FOR A FAVOR, advance the plot to help you. If they're your ENEMY, you may MAKE AMENDS.
- Instead of taking +1 Forward, you may get the other character's help to remove a CONSEQUENCE.
- On a 7-9, you have to convince them:
- Expend a FAVOR. They'll go along, taking +1 Forward on your next roll.
- They'll do it if you have sex with them. HAVE SEX, and on a 7+, they'll do what you want.
- Describe what you do to convince them, in character, to go along with what you want.
- Cast a spell on them like CHARM or COMMAND. (This is another roll).
- On a miss, you can't find them or they refuse.
(Franziska has two goals; to hook up with someone, and to burnish her reputation with the first-years. On a 7-9 she may instead be shown off as a trophy by Albert to his acquaintances.)
Who do you and Albert end up sitting with? (Roll 2d6+BRAVERY; +1 for Albert)
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Lusty Magical Academy
Student wizards, psychics, mutants or monsters care about sex more than study
Choose or design an academy for young folks with paranormal powers to gain in strength, reputation, and sexual experience, and follow the adventures of a budding wielder of inhuman forces! Whether they're witches and wizards, mutant superheroes, young psychic talents, or even monsters, the only thing they care about more than studies is sex! Oh, and rivalries within the academy. As you gain experience, you gain strength but also enemies. Better have some friends and favors on your side. Or maybe you're a troublemaker with a grudge against the school. Will the rival academic houses compete for the betterment of all, or will petty disputes spoil the school's harmony? Are the professors to be trusted, or will their vanity, pique, and forbidden drives lead to downfall? What dangers threaten the students, or the academy itself? What happens when you graduate? An RPG inspired by SwampThing's Slut World
Updated on Jun 26, 2026
by Zingiber
Created on Jan 10, 2016
by Zingiber
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