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Chapter 4
by
SkyDreamer
The various kinds of encounters one might... encounter
Items
Loot! Often a player's favourite kind of encounter to encounter, as this is usually the stuff which will help them survive their adventure for a little longer.
Items can be pretty much anything you can pick up. A lot of items would be self-explanatory in their function, like food. Others could fit their explanation in their name or a single sentence, like a "chestplate (2 armour)" giving the character an extra 2 armour.
Some elaborate items, such as magical items, could warrant their own pages of explanation, however. This is what this section is for, to create pages of description for items that warrant the explanation. As with the other sections, anything's fair game, but if people wish to create Variants of the same item, they should do so off of that item's original page, rather than clogging up this page with multiple versions of the same item.
Behold, my stuff!
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IMPREGNATAR | ANARCHY
A FREEFORM GAME OF SURVIVAL AND IMPREGNATION
An anarchy variant of IMPREGNATAR. While the original had a set handful of GMs, a canon timeline and balanced encounters, this version does away with balance by allowing anyone to GM any posts, including their own. This is an interactive survival story that's like a combination of D&D, Dark Souls, and Zelda. Your character awakens spawned into the middle of an unfamiliar forest. They have little memory of who they are or how they got there, and all but the faintest of survival assets. Post by post they will explore their surroundings hoping to gain skills, level up, and survive by avoiding any Bad End scenarios with a horrific (and probably kinky) fate. Or, in this case, probably experience as many Bad Ends as possible as they traverse multiple timelines.
Updated on Jan 1, 2025
by StabilizerEmerald
Created on Jul 26, 2021
by SkyDreamer
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