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Chapter 5
by
Nemo of Utopia
What Kind Of Item Information Do You Want?
Item Matirials And Qualities
So, according to Simon_Silver's threads, where he used the Simon_Silver MMO System, (referenced hereafter, as the "SSMMOS"), items come in multiple classes of materials, which are better/more durable the higher up in level you get.
Simon didn't write very much about this in his own works, but we know enough that we can make a few educated guesses about how the system worked.
The types of materials that Simon specifically mentioned include Bronze, Steel, Daimondine, and Adamantium, along with a few others, I think. Of these, he only gave a specific relationship between Bronze and Steel, with Bronze (obviously), being the inferior material.
I am going to give more thorough stats to each of these materials, and a lot more of them besides, on the following pages.
He also hinted, in other threads, at Items having different levels of Quality: multiple ranks of craftsmanship which help to determine whether they are worthy of enchanting among other things. For these too I shall provide some more details as to what those could be.
In the chapters that follow, you will find this and other information relating to items and thier crafting.
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Game Monster
From Creep to Boss
You come into being as a low-level monster, the kind heroes chew through like popcorn. You know the drill, whether you're a player yourself or an artificial intelligence, and you're sick of it. You set out on your own quest: to defeat the heroes at any cost (or at least be an epic boss somewhere down the line).
Updated on Mar 13, 2026
by Witmann
Created on May 11, 2015
by Cantalope
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