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Chapter 20
by
Zingiber
What are Peregrine and Susan's fates?
Detention. Hand-copy the House rules. On a 7-9, you're released.
⚄⚁ + 2 = 9
When you have to GET OUT OF DETENTION, on a 7-9, you serve your time. You may ENCOUNTER the proctor or a FRIEND before you go.
Bent over the desk in the cellars of House Beavertail, you hand-copy the section of the House rules about having sex in the dorms. It's not particularly dreary for a cellar, and some daylight shines in from high windows, but this is the tenth copy you've made.
Whereas LIBIDO is essential to the practice of MAGIC, yet is highly CONTAGIOUS in its effects, particularly in COITAL connexion, I shall cast a WARD before engaging in SEXUAL connexion with another SCHOLAR when within the DORMITORY, unless otherwise directed by the TUTOR, HOUSEMISTRESS, or WARDEN.
And on and on, and so forth. Wards aren't infallible, of course, but they help from splashing climactic energy across the closely packed student dormitories and distracting others from their work.
"We'll be the talk of the House, Poesy," Susan Quaffle had said. "For a bit. Something like this happens every term. I'm grateful they didn't pull my Prefect's pin. But I shan't be seeing you for a few weeks, I think."
Eventually the Tutor's aide floats down the stairs to check on you, pausing over your writing desk. The golden mote intones some magic words. Your sheets waft into the air and the tiny glowing creature reads over them.
"Very well, Poesy," the mote says in its faint, high voice. "You are discharged. Have a care."
The pages riffle together again, and the Tutor's aide takes charge of them.
You have 4 XP.
Traits: Ambition -1, Bravery +1, Cunning +1, Diligence +2.
Possible next Moves:
- ENCOUNTER the Tutor's aide (or Miss Hemstitch the Tutor) to ask for a FAVOR or a GOAL. Roll +DILIGENCE(+2).
- Accosted by students from a rival house who mock you. DEFEND YOUR HOUSE'S HONOR. Roll +DILIGENCE (+2).
- Accosted by one of the students affected by the wave of libido. HAVE A MAGIC DUEL. Roll +CUNNING (+1).
- Return to your dormitory. Describe how you get started with your classes and meeting other students of House Beavertail. You may roll for RAPID GENDER CYCLING if a night intervenes.
What's your next Move?
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Lusty Magical Academy
Student wizards, psychics, mutants or monsters care about sex more than study
Choose or design an academy for young folks with paranormal powers to gain in strength, reputation, and sexual experience, and follow the adventures of a budding wielder of inhuman forces! Whether they're witches and wizards, mutant superheroes, young psychic talents, or even monsters, the only thing they care about more than studies is sex! Oh, and rivalries within the academy. As you gain experience, you gain strength but also enemies. Better have some friends and favors on your side. Or maybe you're a troublemaker with a grudge against the school. Will the rival academic houses compete for the betterment of all, or will petty disputes spoil the school's harmony? Are the professors to be trusted, or will their vanity, pique, and forbidden drives lead to downfall? What dangers threaten the students, or the academy itself? What happens when you graduate? An RPG inspired by SwampThing's Slut World
Updated on Jun 26, 2026
by Zingiber
Created on Jan 10, 2016
by Zingiber
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