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Chapter 6 by Unholysocks

Rogue or warrior?

Choice 3.

You consider your options.

While it would be ironic to become a rogue by killing a rogue, you really, really hated those guys. Always sneaking about, they have always been a pain in your ass. You also were pretty sure that without a good tank or healer they can be quite squishy in a fight. On the other hand, sneaking would be good to stay alive as you could avoid fights you couldn't win.

A warrior would give you some fighting prowess, and make you stronger. This could be beneficial in your village where the strong rule the weak. However, you are naturally small, so you would have a natural disadvantage compared to the bigger races.

Both classes didn't suit you, so what to do? You sigh and rest yourself against the cabinet of sciencey things. Immediately, another choice appeared next to the other two.

*Goblin alchemist*

Huh. While it wouldn't make you stronger, perhaps you could make some potions to help you out. Why not? Without another thought, you select that class.

*DING!*

*Alchemist level up*

Level 1 -3.

Agility 5 -12

Intelligence 5 - 14

Con 10 - 11

Wis 8 - 7

* New skills!*

Throw: Throw an item with increased accuracy.

Craft - Basic: Craft basic items (no weapons or magical items).

Craft - Alchemy: Craft any alchemical item you have the skill and ingredients for. These can be in consumable (max effect), splash (medium effect) or cloud (min effect) forms.

*New alchemical recipes!*

Healing potion (minor) - heals 3-10 hitpoints

Sleep potion - chance to knock out opponent (dependent on level of creator and target)

Lust potion - increases libido level of target significantly.

Fire potion - explodes, doing fire damage.

Physical enhancement potion - enhances physical attributes (minor if ingested, more if applied to set body part, then only applies to that body part).

Cool...

What to make first...

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